UI/UX Design  Optimization Ideas         fromMechanical Engineering      Mark Melnykowycz      @americanpeyote
UX/UI Design     Goals   Research           Prototype                                     Shipping    Persona             ...
Element size     Placement on screen     Response rate     Animation speedChanges as we age
Device shouldknow the user
Engineer              DesignerIt wont break            FunctionalLow material usage         BeautifulCan be produced      ...
Has to support weight of user
Person Force                              Reaction                               ForceBoundaryconditions             React...
Person Force                                        Reaction                                         Force  Boundary  cond...
Person Force                                       Reaction                                        Force  Boundary  condit...
Design   User interactionspace       patterns
User                      Optimalinteraction     Device      customized  pattern                     UX/UI    data        ...
One app                             Optimized for                             specific user                               p...
Upcoming SlideShare
Loading in …5
×

UX/UI Optimization

955 views
823 views

Published on

My lightening talk from the Zurich Frontend 2012 conference. Basically I want to take the optimization techniques I know from mechanical engineering and apply them to user experience and interaction design. Why do we still design user interfaces when they could just be optimized for different user groups and types.

Our devices should know us and scale the user interface design directly to us and our user needs.

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
955
On SlideShare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
3
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

UX/UI Optimization

  1. 1. UI/UX Design Optimization Ideas fromMechanical Engineering Mark Melnykowycz @americanpeyote
  2. 2. UX/UI Design Goals Research Prototype Shipping Persona Testing RequirementsDesign Space Solution
  3. 3. Element size Placement on screen Response rate Animation speedChanges as we age
  4. 4. Device shouldknow the user
  5. 5. Engineer DesignerIt wont break FunctionalLow material usage BeautifulCan be produced Form - Function
  6. 6. Has to support weight of user
  7. 7. Person Force Reaction ForceBoundaryconditions Reaction Force
  8. 8. Person Force Reaction Force Boundary conditions Optimization design spaceMaterial = wood, etc. Reaction Force
  9. 9. Person Force Reaction Force Boundary conditions Optimal solution based onMaterial = wood, requirements etc. Reaction Force
  10. 10. Design User interactionspace patterns
  11. 11. User Optimalinteraction Device customized pattern UX/UI data User Profile UI Design
  12. 12. One app Optimized for specific user patternsOptimized App automatically fits optimal design to user Device should know the user

×