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Second Life in Education
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Second Life in Education

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I developed this presentation for the IVLA conference 2008

I developed this presentation for the IVLA conference 2008

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  • 1. Design for Student Engagement in Second Life An Introduction to Glidden Campus
  • 2. Designers, Teachers, and Researchers
    • Aline Click (Ali Andrews)
      • Assistant Director of NIU eLearning Services
    • Sharon Smaldino (Sherri Heron)
      • LD and Ruth G. Morgridge Endowed Chair for Teacher Education
    • Lisa Yamagata-Lynch (Mirai Zenovka)
      • Associate Professor, Educational Technology, Research and Assessment
  • 3. What is Second Life?
    • Linden Labs opened the grid in 2003
    • A 3-D virtual world entirely built by its residents
    • Residents retain the IP rights to their digital creations
    • 8,623,396 people from over 100 countries
    • A typical Sunday afternoon - 65,000 residents online
    • 12,000 CPUs support 300 square miles of virtual land
  • 4. How do I get a Second Life?
    • Register for an account (free)
    • Select an avatar and screen name
    • Download the Second Life browser
    • Go through orientation (take your time there)
    • Explore and meet people
    • In-world workshops
  • 5. Why teach in Second Life?
    • Good question and heavily debated!
      • Anytime, anyplace access
      • Social presence due to avatars and the interactions
      • Ability to create your own learning environment
      • Ability to create a custom avatar
  • 6. What technology is needed?
    • Broadband connectivity
    • Supported video card
    • Administrative control over your computer to install software, or…
    • Flash drive (see, Second Life in your pocket)
    • Optional – headphones with built in microphone, for audio chat
  • 7. Design considerations
    • Learning objectives always come first in order to frame the space
    • Designing for informal social interaction is also important
    • Guidelines for the use of text, voice, or both are needed
    • Traditional bricks and mortar spaces serve a purpose
    • Decisions about access to class meetings discussed with students
    • Consider objects for the classroom for visual and auditory clutter
  • 8. Resources # 41-FA17055-01E
    • SL Educators Wiki: www.simteach.com
    • SLED Educators Listserv
    • Blog: http://aliandrews.blogspot.com/
    • SL URL for Glidden Campus, NIU http ://slurl.com/secondlife/Glidden/88/166/30/