Second Life in Education

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I developed this presentation for the IVLA conference 2008

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Second Life in Education

  1. 1. Design for Student Engagement in Second Life An Introduction to Glidden Campus
  2. 2. Designers, Teachers, and Researchers <ul><li>Aline Click (Ali Andrews) </li></ul><ul><ul><li>Assistant Director of NIU eLearning Services </li></ul></ul><ul><li>Sharon Smaldino (Sherri Heron) </li></ul><ul><ul><li>LD and Ruth G. Morgridge Endowed Chair for Teacher Education </li></ul></ul><ul><li>Lisa Yamagata-Lynch (Mirai Zenovka) </li></ul><ul><ul><li>Associate Professor, Educational Technology, Research and Assessment </li></ul></ul>
  3. 3. What is Second Life? <ul><li>Linden Labs opened the grid in 2003 </li></ul><ul><li>A 3-D virtual world entirely built by its residents </li></ul><ul><li>Residents retain the IP rights to their digital creations </li></ul><ul><li>8,623,396 people from over 100 countries </li></ul><ul><li>A typical Sunday afternoon - 65,000 residents online </li></ul><ul><li>12,000 CPUs support 300 square miles of virtual land </li></ul>
  4. 4. How do I get a Second Life? <ul><li>Register for an account (free) </li></ul><ul><li>Select an avatar and screen name </li></ul><ul><li>Download the Second Life browser </li></ul><ul><li>Go through orientation (take your time there) </li></ul><ul><li>Explore and meet people </li></ul><ul><li>In-world workshops </li></ul>
  5. 5. Why teach in Second Life? <ul><li>Good question and heavily debated! </li></ul><ul><ul><li>Anytime, anyplace access </li></ul></ul><ul><ul><li>Social presence due to avatars and the interactions </li></ul></ul><ul><ul><li>Ability to create your own learning environment </li></ul></ul><ul><ul><li>Ability to create a custom avatar </li></ul></ul>
  6. 6. What technology is needed? <ul><li>Broadband connectivity </li></ul><ul><li>Supported video card </li></ul><ul><li>Administrative control over your computer to install software, or… </li></ul><ul><li>Flash drive (see, Second Life in your pocket) </li></ul><ul><li>Optional – headphones with built in microphone, for audio chat </li></ul>
  7. 7. Design considerations <ul><li>Learning objectives always come first in order to frame the space </li></ul><ul><li>Designing for informal social interaction is also important </li></ul><ul><li>Guidelines for the use of text, voice, or both are needed </li></ul><ul><li>Traditional bricks and mortar spaces serve a purpose </li></ul><ul><li>Decisions about access to class meetings discussed with students </li></ul><ul><li>Consider objects for the classroom for visual and auditory clutter </li></ul>
  8. 8. Resources # 41-FA17055-01E <ul><li>SL Educators Wiki: www.simteach.com </li></ul><ul><li>SLED Educators Listserv </li></ul><ul><li>Blog: http://aliandrews.blogspot.com/ </li></ul><ul><li>SL URL for Glidden Campus, NIU http ://slurl.com/secondlife/Glidden/88/166/30/ </li></ul>

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