Open Sim As An Alternative To Second Life4

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    Notes on slide 1

    Audience questions.Who has been in Second Life?Who has been in an OpenSim grid?Who has set up their own Opensim server?Who has used a virtual world for development?Challenges you may have had?

    The Digital Convergence Lab (DCL) provides emerging digital technologies for use in teaching, learning, research, and community engagement. The DCL invites the NIU community to explore new ways of communication and sharing of traditional media (print, audio, video) with new media such as digitized text and artifacts, graphics and animation, social networks, virtual environments, mobile devices, video conferencing, serious games, and simulations.

    Definitions of virtual world.Bell, M.W. (2008) Toward a Definition of Virtual Worlds. Journal of Virtual World Research. Vol. 1. No. 1. Retrieved on October 3, 2009, from http://journals.tdl.org/jvwr/article/viewFile/283/237Damer, B. (2008). A brief history of virtual worlds as a medium for user-created events. Journal of Virtual Worlds Research, 1(1). Retrieved on October 3, 2009,fromhttp://journals.tdl.org/jvwr/article/view/285/239

    Kaneva - Similar to Second Life in that is a 3D virtual world for social networking. "Kanevamembers create the digital version of themselves -- avatars -- and then meet up in a vibrant, 3D world based on the modern day. Every Kaneva member gets a Kaneva City Loft -- their own 3D space -- that they can decorate and furnish in their unique style" (About Kaneva). There - "A fully interactive, 3D online virtual world where members can customize and create their own 3D character, meet and hang out with friends in real-time using voice and text chat, build their own virtual homes, participate in events ranging from car races to paintball to fashion shows and even create and sell their own virtual items" (About There). Basic membership is free. Metaplace - The site states that it is an "open platform that harnesses the power of the Web to allow anyone to imagine, build and live in their own unique virtual world" (About Metaplace) This virtual world is in 2D, so a slightly different experience than Second Life. For more information read this CNETarticle. realXtend - " offers a free open source virtual world platform with which you can create your own applications using it as a base."

    Defined as a 3D application serverReverse engineered from LL browser communication: “We didn’t reverse engineer the browser, but the communication that goes between the browser and Second Life” There is no LL code in OpenSimulatorSo what is it? Can be used to create 3d virtual worlds like Second Life. Can use SL browser or others such as Hippo to view. Like ApacheTalk about the fact that OS is open source and what that means….teams of developers, free, buggy, etc…compare to other open source projects such as Linux, BSD (Berkley Source Distribution), business friendly

    Alpha software 60%, it does break, lack of documentation (os wiki), no tech supportOpenSim.ini - call for better physics enginePicture of my head sticking out of the ground

    Some has to do with limitations of SL and some reasons are the capabilities of OpenSim

    What started as a Second Life dissertation project was rescued by OpenSim when the doc student lost assess to the Teen Grid due to pulled funding.

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    Open Sim As An Alternative To Second Life4 - Presentation Transcript

    1. OpenSim as an Alternative to Second Life
    2. NIU Digital Convergence Lab
      Aline Click (Presenter)
      Jason Underwood (Presenter)
      Michael Taylor (Contributor)
    3. Intro to Virtual Worlds
      “A synchronous persistent network of people, represented by avatars, facilitated by networked computers” (Bell, p. 2, 2008).
      “A place described by words or projected through pictures which create a space in the imagination, real enough that you can feel you are inside of it” (Damer, 2008).
    4. Short List of Terms
      • Simulator (Sim) – server application
      • Grid – multiple servers
      • Region – 256 x 256 meters of virtual space
      • Viewer – Browser
      • Avatar – Player embodiment of user
      • Persistent – stuff is still there when you log back on
    5. Virtual Worlds
      There
      Active Worlds
      Blockland
      Kaneva
      Metaplace
      realXtend
    6. Second Life Projects
      NIU entered Second Life in summer of 2005
    7. Glidden Campus
      Built in the fall of 2005
      Replica of our landmark building
      Collaboration with other universities quickly followed
    8. The Art Café
      • Learning space for art education majors
      • Gallery shows for a global audience
      • Class meetings
      • Doctoral research
    9. Ed Tech Online Classroom
      Classroom community
      Group work
      Audio
    10. Time Arts
      Senior projects
      Live 2-way presentation
      Local and global attendance
    11. Crisis Intervention
      Online class in Homeland Security certificate
      Debriefing experience for students
    12. “I am moving to Canada!”
    13. Virtual World of Your Own
      Defined as a 3D application server
      There is no LL code in OpenSimulator
      “We didn’t reverse engineer the browser, but the communication that goes between the browser and Second Life”
    14. “If you break it, you get to keep both pieces”
    15. Initial Impetus
      No age restrictions
      Research control
      Control over upgrades
      Programmable avatar experience
      Develop locally, implement on server
      Cost (scalability)
    16. The One Room School House
      Research opportunities
      Basically free for student researchers
      Accessible by kids under the age of 13
      Protected, private, safe
    17. Microfinance Simulation
      Package and Sell
      Server-side coding
      Privacy/Containment
      Consequences
    18. Server-Side Programming
      • Content Management Tool
      • Instructor Dashboard
      • User Administration
    19. Games Camp
      Basically free persistent space
      Available and safe for kids under 13
      Easy to learn tool set
    20. Feature Comparison
      Comparing SL and OpenSim
    21. Pretty Solid
      Terraforming
      Textures
      Scripting
      Avatars
      Land, sky, water
      Inventory
      Building
    22. Yes, But..
      • Groups
      • Off-line communication
      • Audio
      • Physics
    23. Not so much…
      Currency
      In-world market
      Noob orientation and inventory
    24. Pros and Cons of Opensim
      Some Pros & Cons of OpenSim
    25. Quickly Experience OpenSim
      Access one of the public OpenSim grids (OSGrid, Reaction Grid…)
      Run a stand-alone sim on y0ur own workstation or laptop
    26. Viewers
      Second Life
      Hippo
      Meerkat
      Emerald Viewer (Mac)
    27. Interoperability
      Second Inventory
      Moving regions and inventory across sims and grids (.oar files)
      Avatars movement from grid to grid (IBM)
    28. Experience OpenSim
      Visit a public grid (OS Grid, Reaction Grid)
      Install a stand alone sim
      Install a sim on your own servers
      Install a sim on a hosted server
      Connect your sim to another grid
      Buy or rent virtual land from a grid host
    29. Standalone OpenSim
      Free
      Ultimate Control
      Visitors?
      Uses?
    30. An OpenSim on your own server
      Relatively Inexpensive
      Allows others to connect
      Maintenance and Support
      Demands on the system
      10-20 users
      4 regions
      Virtualization
    31. Hosted Server
      Standard
      $50/mo
      Maintenance and support
      OpenSim Specific
      $75-795/mo
      Virtualized-dedicated
      Bandwidth
      Support
    32. Installing an OpenSim Server
      Download OpenSim and helper applications
      Install OpenSim application
      Configure OpenSim.ini
      Launch server application
      Access from viewer (http://127.0.0.1:9000)
    33. The Future
      Interoperability between virtual worlds
      Divergence from Second Life
      More secondary providers (i.e. Reaction Grid)
      Distribution of content
    34. Resources
      Open Simulator
      http://opensimulator.org/wiki/Main_Page
    35. Contact Information
      Aline Click (Ali Andrews)
      aclick@niu.edu
      Jason Underwood (JM Underwood) junderwood@niu.edu
      Slideshare
      http://www.slideshare.net/Aliandrews
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