Analysis of Play, Wednesday Feb 5th, 2014
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Analysis of Play, Wednesday Feb 5th, 2014

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Analysis of Play, Wednesday Feb 5th, 2014 Analysis of Play, Wednesday Feb 5th, 2014 Presentation Transcript

  • Image by Ulric Weck
  • TODAY: 1)Icebreaker 2)Before we start with readings: what is a game? 3)McGonigal 4)Caillois 5)Juul 6)Our first analysis 7)Homework
  • Today’s Icebreaker: Who is your favorite video game character and why?
  • Form groups Like last class, I’m going to open a Word document. I want you to in your group define “game.” Then, send someone up to put your definition into the document.
  • McGonigal For today you read a small piece from McGonigal’s Reality is Broken, which was the summer reading for our first year students.
  • Goal: specific outcome for player Rules: limitations on how to achieve goal Feedback system: tells you how close you are to goal Voluntary participation: you choose to play.
  • Caillois 1. Free: you don’t have to play 2. Separate: basically magic circle 3.Uncertain: you don’t see where it is going… 4.Unproductive: you don’t make stuff 5. Governed by rules 6. Make-believe
  • Juul 1. Rules 2. Variable and quantifiable outcome 3. Valorization of outcome 4. Player effort 5. Player attached to outcome 6. Negotiable consequences
  • Our First Analysis To the web for the assignment!
  • An Activity 1.Form a group. 2.Look at our 3 definitions of a game from the readings 3.Look at the analysis assignment sheet 4.Craft a “game” rubric to complete the assignment
  • Read for Monday Read for class: Sherman (on Niihka) , Blackmon, and this.