Игры для мобильных платформ by Алексей Рыбаков

883
-1

Published on

Игры для мобильных платформ by Алексей Рыбаков

Published in: Technology, Art & Photos
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
883
On Slideshare
0
From Embeds
0
Number of Embeds
8
Actions
Shares
0
Downloads
1
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Игры для мобильных платформ by Алексей Рыбаков

  1. 1. Поговорим о
  2. 2. • Unity 1.0.1 2005, june • Unity 4.2.1 2013, september 2 000 000 registered developers History
  3. 3. History • Unreal Engine 1 1998 • UDK Anounce 2009 • July 2013 UDK Beta
  4. 4. History Havok Physics Engine GDC 2000 Anarchy SDK 2013.1.1 June 2013
  5. 5. Platforms BlackBerry 10, Windows 8, Windows Phone 8, Windows, Mac, Linux, Android, iOS, Unity Web Player, Adobe Flash, PlayStation 3, Xbox 360, Wii U and Wii.
  6. 6. Platforms
  7. 7. Platforms “development only”
  8. 8. Price Unity3D Free ( max $100,000 per year) Unity Pro $1,500 iOS Pro +$1,500 BlackBerry 10 Pro + $1,500 Team License + $500 $75/month (min 12 month)
  9. 9. Price free for noncommercial $99 USD and 25% royalty For all commercial applications above US$50,000.
  10. 10. Free, but the license requires that you build an equivalent x86- compatible version of the game and upload it Price
  11. 11. Install Package size: 1.28GB Installation time: 15min Size on disk: 3.59GB Where: Applications/Unity
  12. 12. Install Package size: 1.9 GB Installation time: 20 min Size on disk: 3.85 GB Where: C:UDK Prerequisites: 1. Microsoft DirectX 9.0c Options: UTSample/Empty Game Destination Folder Perforce Server Perforce Client
  13. 13. Install Package size: PC SDK 12.GB iOS SDK 1.34 GB iOS Samples 2.22 GB Installation time: 1h 30 min Size on disk (MacOS) : 10.93 GB Where (MacOS): Havok Size on disk (PC) : 10.88 GB Where (PC): C:Havok
  14. 14. Tools Direct3D (Windows, Xbox 360) OpenGL (Mac, Windows, Linux, PS3), OpenGL ES (Android, iOS), and proprietary APIs (Wii, PSVita, PS3). file formats : 3ds Max, Maya, Softimage, Blender, modo, ZBrush, Cinema 4D,Cheetah3D, Adobe Photoshop, Adobe Fireworks and Allegorithmic Substance.
  15. 15. Tools Mono 2.6 .NET Platfrom Scripting: UnityScript C#, Boo
  16. 16. Tools
  17. 17. Tools Unreal Script Or C++ (full source license)
  18. 18. Tools
  19. 19. C++, Lua Tools
  20. 20. iOS Build
  21. 21. iOS Build
  22. 22. iOS Build
  23. 23. iOS Build
  24. 24. Angry Bots
  25. 25. Epic Citadel
  26. 26. Anarchy RPG
  27. 27. So what?

×