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Concepts and Techniques in Multimedia Storytelling

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  • <br />
  • Introduce selves: Multimedia Journalists. CLP doing multimedia since it meant a series of photos you could click through. We&#x2019;ve done a lot of experiementing, as part of local and international reporting. <br /> Are informed by all kinds of storytelling <br /> What storytellers in residence means: <br /> Not that we&#x2019;re the experts who have all the answers. <br /> That we&#x2019;re here to take a journey with you -- to be a fish bowl, to be collaborators and consultants on your projects, for us to break ground together. <br /> In that spirit, tonight should be conversational. <br />
  • We heard Elan talk about this at TED <br /> Anecdote about adapting to new mediums. New mediums show up, we don&#x2019;t automatically know how to adapt -- first fiction writers lied to say they were telling truth, first movies were just filming plays, <br /> The new mediums we have to play with (The Big Internet, mobile) all the changes that are taking place in the ways that we can possibly consume media: We have to think outside the box to adapt to storytelling for the web <br />
  • What we&#x2019;re doing right now is shoveling content made for other mediums on to the web. Newspapers, TV, Movies, Radio. Its easy b/c we already know how to make that kind of content, but it doesn&#x2019;t live up to the potential. <br /> I agree with Elan that this will change. So how do we do better. How do we evolve. <br /> <br />
  • What we&#x2019;re doing right now is shoveling content made for other mediums on to the web. Newspapers, TV, Movies, Radio. Its easy b/c we already know how to make that kind of content, but it doesn&#x2019;t live up to the potential. <br /> I agree with Elan that this will change. So how do we do better. How do we evolve. <br /> <br />
  • What we&#x2019;re doing right now is shoveling content made for other mediums on to the web. Newspapers, TV, Movies, Radio. Its easy b/c we already know how to make that kind of content, but it doesn&#x2019;t live up to the potential. <br /> I agree with Elan that this will change. So how do we do better. How do we evolve. <br /> <br />
  • So what&#x2019;s the next step? We have Elan&#x2019;s concept : Web-scavenger hunt or gaming/interactivity. That stuff is COOL with a capital C -- and people respond to that wow factor. Arcade fire video: we&#x2019;ll take a look later? <br /> But there&#x2019;s another very exciting thing happening right now, that&#x2019;s more simple but very powerful that we want to be a part of: <br /> <br />
  • Bef: A video that embodies that. <br /> After:I first saw it about 6 months ago and it really opened my eyes. Since then I&#x2019;ve watched it 5 or 10 times because every time I put it into a slideshow or pass it on to someone else, I end up watching it again. You&#x2019;ll hear about how people will only watch 2mins of video online, but this grabs you and makes you want to keep watching. <br /> After: <br /> Its a news story, its a music video, its an art film, its a promo for a non-profit, slap a just do it and a swoosh on the end and its a viral advertisement. <br />
  • Its an example of Web-primary content that draws from the best parts of all past medium -- <br /> the storytelling of radio, amazing visuals of film, characters from long form journalism. made to be watched online -- thats a revolutionary concept <br /> Much more relevant as TV and Web become one and the same, as the expectation is an all consuming multimedia experience, weather its on TV, computer, mobile <br />
  • Its Real! In a world of ad and entertainment messages that seem calculated, disengenuous, overwrought -- and of &#x201C;reality&#x201D; themed messages that are in fact unreal, If you can capture a real genuine person, dealing with a real issue, your message will stand apart. especially when you can make it as engaging as fiction. <br /> You&#x2019;re probably trying to deliver some information -- but its going down like top sirloin because what you&#x2019;re mostly giving is emotion. <br /> And thats what storytelling does and has always done (read the poetics). <br /> <br />
  • Tonight talk about how to execute that kind of beautiful, emotional, relatable and real media: <br /> Joy <br /> Made for TED in a week <br /> Using it to talk process. <br /> What worked about it?: Real, Emotional, Local, Relatable, Animated/Cool Looking <br /> What didn&#x2019;t?: Not flawed enough of a character (martyr), Pacing <br />
  • We started out looking to show the unexpected face of homelessness. How do you do that via Multimedia? <br />
  • Access -- First thing you need: cant do MM w/o access.Sometimes the instinct is to go for some big issue like I want to tell a story about human trafficking or celebrities. So how do you get access to report on homelessness? <br /> Start with Advocates to get to a character who you know you have access to. Or start with someone you already have access to. Single character narratives --each added character makes it more complex and harder. If you&#x2019;re telling a big story, look for someone who represents that. Who is served by the org you&#x2019;re promoting. Who uses the product you&#x2019;re selling <br />
  • Access -- First thing you need: cant do MM w/o access.Sometimes the instinct is to go for some big issue like I want to tell a story about human trafficking or celebrities. So how do you get access to report on homelessness? <br /> Start with Advocates to get to a character who you know you have access to. Or start with someone you already have access to. Single character narratives --each added character makes it more complex and harder. If you&#x2019;re telling a big story, look for someone who represents that. Who is served by the org you&#x2019;re promoting. Who uses the product you&#x2019;re selling <br />
  • So you&#x2019;ve got access, set up an interview. This is Most valuable stuff we have to offer -- done tons of interviews. Do it somewhere that relates to the person. <br /> Could have met joy at starbucks, but then no pictures, no kids there. <br /> <br /> <br /> <br /> <br />
  • Make it a conversation: Compromise equipment for comfort of your subject. People who are comfortable being interviewed because they&#x2019;ve done it tons probably arent going to give you very emotional content. <br /> But some people are naturally more talkative so : talk to the loudest guy in the room <br /> Big picture: People like to talk details so you have to ask them over and over to explain the big pic. Thats what you&#x2019;re going to use, not details What is your ideal solution? Why do you care about this issue? How would you summarize everything we&#x2019;ve talked about in one sentence? <br /> Repeat the question <br /> Not over til its over: Let the interview feel like its ended, but keep going -- you&#x2019;ll get the best stuff. On that note, the longer you hang around, the more comfortable, more honest the material will get. <br />
  • Make it a conversation: Compromise equipment for comfort of your subject. People who are comfortable being interviewed because they&#x2019;ve done it tons probably arent going to give you very emotional content. <br /> But some people are naturally more talkative so : talk to the loudest guy in the room <br /> Big picture: People like to talk details so you have to ask them over and over to explain the big pic. Thats what you&#x2019;re going to use, not details What is your ideal solution? Why do you care about this issue? How would you summarize everything we&#x2019;ve talked about in one sentence? <br /> Repeat the question <br /> Not over til its over: Let the interview feel like its ended, but keep going -- you&#x2019;ll get the best stuff. On that note, the longer you hang around, the more comfortable, more honest the material will get. <br />
  • Make it a conversation: Compromise equipment for comfort of your subject. People who are comfortable being interviewed because they&#x2019;ve done it tons probably arent going to give you very emotional content. <br /> But some people are naturally more talkative so : talk to the loudest guy in the room <br /> Big picture: People like to talk details so you have to ask them over and over to explain the big pic. Thats what you&#x2019;re going to use, not details What is your ideal solution? Why do you care about this issue? How would you summarize everything we&#x2019;ve talked about in one sentence? <br /> Repeat the question <br /> Not over til its over: Let the interview feel like its ended, but keep going -- you&#x2019;ll get the best stuff. On that note, the longer you hang around, the more comfortable, more honest the material will get. <br />
  • Make it a conversation: Compromise equipment for comfort of your subject. People who are comfortable being interviewed because they&#x2019;ve done it tons probably arent going to give you very emotional content. <br /> But some people are naturally more talkative so : talk to the loudest guy in the room <br /> Big picture: People like to talk details so you have to ask them over and over to explain the big pic. Thats what you&#x2019;re going to use, not details What is your ideal solution? Why do you care about this issue? How would you summarize everything we&#x2019;ve talked about in one sentence? <br /> Repeat the question <br /> Not over til its over: Let the interview feel like its ended, but keep going -- you&#x2019;ll get the best stuff. On that note, the longer you hang around, the more comfortable, more honest the material will get. <br />
  • Make it a conversation: Compromise equipment for comfort of your subject. People who are comfortable being interviewed because they&#x2019;ve done it tons probably arent going to give you very emotional content. <br /> But some people are naturally more talkative so : talk to the loudest guy in the room <br /> Big picture: People like to talk details so you have to ask them over and over to explain the big pic. Thats what you&#x2019;re going to use, not details What is your ideal solution? Why do you care about this issue? How would you summarize everything we&#x2019;ve talked about in one sentence? <br /> Repeat the question <br /> Not over til its over: Let the interview feel like its ended, but keep going -- you&#x2019;ll get the best stuff. On that note, the longer you hang around, the more comfortable, more honest the material will get. <br />
  • Make it a conversation: Compromise equipment for comfort of your subject. People who are comfortable being interviewed because they&#x2019;ve done it tons probably arent going to give you very emotional content. <br /> But some people are naturally more talkative so : talk to the loudest guy in the room <br /> Big picture: People like to talk details so you have to ask them over and over to explain the big pic. Thats what you&#x2019;re going to use, not details What is your ideal solution? Why do you care about this issue? How would you summarize everything we&#x2019;ve talked about in one sentence? <br /> Repeat the question <br /> Not over til its over: Let the interview feel like its ended, but keep going -- you&#x2019;ll get the best stuff. On that note, the longer you hang around, the more comfortable, more honest the material will get. <br />
  • Make it a conversation: Compromise equipment for comfort of your subject. People who are comfortable being interviewed because they&#x2019;ve done it tons probably arent going to give you very emotional content. <br /> But some people are naturally more talkative so : talk to the loudest guy in the room <br /> Big picture: People like to talk details so you have to ask them over and over to explain the big pic. Thats what you&#x2019;re going to use, not details What is your ideal solution? Why do you care about this issue? How would you summarize everything we&#x2019;ve talked about in one sentence? <br /> Repeat the question <br /> Not over til its over: Let the interview feel like its ended, but keep going -- you&#x2019;ll get the best stuff. On that note, the longer you hang around, the more comfortable, more honest the material will get. <br />
  • Scenes/Action <br /> We can&#x2019;t just have her talk, what does she do? <br /> She mentions in passing how long she Rides the Bus <br /> &#x201C;Can we go with you&#x201D; <br />
  • Scenes/Action <br /> We can&#x2019;t just have her talk, what does she do? <br /> She mentions in passing how long she Rides the Bus <br /> &#x201C;Can we go with you&#x201D; <br />
  • Sound is most important! Without good sound we don&#x2019;t have anything. Without visuals we could have animated all of it. <br /> Look at FCP timeline and <br /> Talk about how we recorded the sound for the interviews and the bus ride. <br />
  • Sound is most important! Without good sound we don&#x2019;t have anything. Without visuals we could have animated all of it. <br /> Look at FCP timeline and <br /> Talk about how we recorded the sound for the interviews and the bus ride. <br />
  • Sound is most important! Without good sound we don&#x2019;t have anything. Without visuals we could have animated all of it. <br /> Look at FCP timeline and <br /> Talk about how we recorded the sound for the interviews and the bus ride. <br />
  • Sound is most important! Without good sound we don&#x2019;t have anything. Without visuals we could have animated all of it. <br /> Look at FCP timeline and <br /> Talk about how we recorded the sound for the interviews and the bus ride. <br />
  • Sound is most important! Without good sound we don&#x2019;t have anything. Without visuals we could have animated all of it. <br /> Look at FCP timeline and <br /> Talk about how we recorded the sound for the interviews and the bus ride. <br />
  • Sound is most important! Without good sound we don&#x2019;t have anything. Without visuals we could have animated all of it. <br /> Look at FCP timeline and <br /> Talk about how we recorded the sound for the interviews and the bus ride. <br />
  • Sound is most important! Without good sound we don&#x2019;t have anything. Without visuals we could have animated all of it. <br /> Look at FCP timeline and <br /> Talk about how we recorded the sound for the interviews and the bus ride. <br />
  • Anaconda: <br /> 5D/t2i/7d/60d, Nikons --Still Lenses with HD video together -- think of them as interchangeable , quick switch between the two, <br /> Still camera lenses shooting video so Depth of Field, focus, shutter speed of amazing film cameras <br />
  • Anaconda: <br /> 5D/t2i/7d/60d, Nikons --Still Lenses with HD video together -- think of them as interchangeable , quick switch between the two, <br /> Still camera lenses shooting video so Depth of Field, focus, shutter speed of amazing film cameras <br />
  • That technology = powerful new aesthetic treating video like photography <br /> What our eyes can&#x2019;t see: <br /> Depth of field, Strange Angles, Frame Rates <br />
  • That technology = powerful new aesthetic treating video like photography <br /> What our eyes can&#x2019;t see: <br /> Depth of field, Strange Angles, Frame Rates <br />
  • That technology = powerful new aesthetic treating video like photography <br /> What our eyes can&#x2019;t see: <br /> Depth of field, Strange Angles, Frame Rates <br />
  • That technology = powerful new aesthetic treating video like photography <br /> What our eyes can&#x2019;t see: <br /> Depth of field, Strange Angles, Frame Rates <br />
  • That technology = powerful new aesthetic treating video like photography <br /> What our eyes can&#x2019;t see: <br /> Depth of field, Strange Angles, Frame Rates <br />
  • That technology = powerful new aesthetic treating video like photography <br /> What our eyes can&#x2019;t see: <br /> Depth of field, Strange Angles, Frame Rates <br />
  • Test project I did with my new camera: ANACONDA <br />
  • If you can, two camera interviews give you something to cut away to. Wider 2 shot for body language, they can also roam for details <br /> Easier editing b/c you can make jump cuts with the audio <br />
  • Can be old Family Pictures <br /> Sound recording from call in line <br /> Or old videos from Archive.org (ie audio on beg. of Scrapertown) <br /> Or old Newspapers <br /> think outside the box <br />
  • Other general tips for Shooting Visuals: <br /> Too much B roll -- Aka too many photos, aka too much ambi/foly (and too much room tone) <br /> Get four shots of every situation <br /> Shooting for Print you&#x2019;re looking for that one good shot, shooting for multimedia/video you need tons (some can suck) <br />
  • Other general tips for Shooting Visuals: <br /> Too much B roll -- Aka too many photos, aka too much ambi/foly (and too much room tone) <br /> Get four shots of every situation <br /> Shooting for Print you&#x2019;re looking for that one good shot, shooting for multimedia/video you need tons (some can suck) <br />
  • Other general tips for Shooting Visuals: <br /> Too much B roll -- Aka too many photos, aka too much ambi/foly (and too much room tone) <br /> Get four shots of every situation <br /> Shooting for Print you&#x2019;re looking for that one good shot, shooting for multimedia/video you need tons (some can suck) <br />
  • Time to put it all together -- the hardest part -- most conceptual. Kill your beauties is most impt concept -- youre not going to use everything you shot: <br /> We collected tons of other material <br /> Haircuts at Urban Rest Stop -- another amazing character <br /> Expert Interviews <br /> Case workers calling new clients <br /> Other stuff with Joy <br />
  • Time to put it all together -- the hardest part -- most conceptual. Kill your beauties is most impt concept -- youre not going to use everything you shot: <br /> We collected tons of other material <br /> Haircuts at Urban Rest Stop -- another amazing character <br /> Expert Interviews <br /> Case workers calling new clients <br /> Other stuff with Joy <br />
  • Time to put it all together -- the hardest part -- most conceptual. Kill your beauties is most impt concept -- youre not going to use everything you shot: <br /> We collected tons of other material <br /> Haircuts at Urban Rest Stop -- another amazing character <br /> Expert Interviews <br /> Case workers calling new clients <br /> Other stuff with Joy <br />
  • Time to put it all together -- the hardest part -- most conceptual. Kill your beauties is most impt concept -- youre not going to use everything you shot: <br /> We collected tons of other material <br /> Haircuts at Urban Rest Stop -- another amazing character <br /> Expert Interviews <br /> Case workers calling new clients <br /> Other stuff with Joy <br />
  • Time to put it all together -- the hardest part -- most conceptual. Kill your beauties is most impt concept -- youre not going to use everything you shot: <br /> We collected tons of other material <br /> Haircuts at Urban Rest Stop -- another amazing character <br /> Expert Interviews <br /> Case workers calling new clients <br /> Other stuff with Joy <br />
  • But they all detracted from the central theme -- most powerful central thesis. <br /> <br /> Topic sentence -- make everything speak to that! <br /> <br /> We really struggled with that on this piece -- maybe it shows <br /> <br /> <br />
  • But they all detracted from the central theme -- most powerful central thesis. <br /> <br /> Topic sentence -- make everything speak to that! <br /> <br /> We really struggled with that on this piece -- maybe it shows <br /> <br /> <br />
  • Additive Editing -- Don&#x2019;t start with all the material and get rid of what&#x2019;s bad, Start with whats golden, then get rid of most of that. <br /> <br /> Once you get down to what you think is the best material, write out a script Max 150 words -- 2 or 3 paragraphs/minute <br />
  • Additive Editing -- Don&#x2019;t start with all the material and get rid of what&#x2019;s bad, Start with whats golden, then get rid of most of that. <br /> <br /> Once you get down to what you think is the best material, write out a script Max 150 words -- 2 or 3 paragraphs/minute <br />
  • Replaced experts with slates -- some people hate em, I tolerate em. Writing them is HAAAARD! If anyone says writing is debased nowdays, try writing some slates. <br /> We had three. Do you remember? Good, I hope you didn&#x2019;t notice them: <br /> This one, They have to ride the bus really far, Their shelter is temporary <br /> <br /> Put all that context on the rest of the webpage -- we expect to read something on the way to the content: <br /> ie for Anaconda its: Anaconda, Montana was once a mining boom town built around the world&apos;s largest copper smelting operation. The smelter closed in 1980, and after a multi-million dollar environmental cleanup effort, the picturesque town is struggling to attract new jobs and keep younger residents. <br />
  • Replaced experts with slates -- some people hate em, I tolerate em. Writing them is HAAAARD! If anyone says writing is debased nowdays, try writing some slates. <br /> We had three. Do you remember? Good, I hope you didn&#x2019;t notice them: <br /> This one, They have to ride the bus really far, Their shelter is temporary <br /> <br /> Put all that context on the rest of the webpage -- we expect to read something on the way to the content: <br /> ie for Anaconda its: Anaconda, Montana was once a mining boom town built around the world&apos;s largest copper smelting operation. The smelter closed in 1980, and after a multi-million dollar environmental cleanup effort, the picturesque town is struggling to attract new jobs and keep younger residents. <br />
  • Replaced experts with slates -- some people hate em, I tolerate em. Writing them is HAAAARD! If anyone says writing is debased nowdays, try writing some slates. <br /> We had three. Do you remember? Good, I hope you didn&#x2019;t notice them: <br /> This one, They have to ride the bus really far, Their shelter is temporary <br /> <br /> Put all that context on the rest of the webpage -- we expect to read something on the way to the content: <br /> ie for Anaconda its: Anaconda, Montana was once a mining boom town built around the world&apos;s largest copper smelting operation. The smelter closed in 1980, and after a multi-million dollar environmental cleanup effort, the picturesque town is struggling to attract new jobs and keep younger residents. <br />
  • Final post production: Music, Sound Mix/Levels, Color Correction <br /> <br /> two main flaws; <br /> too easy on her -- shes martyred, not relatable. &#x2018;its my fault, i made this bad choice.&#x2019; <br /> Pacing is a little off -- probably too long. Goes up with her travels, background and then back down to &#x2018;she&#x2019;s getting kicked out&#x2019; too awkwardly <br />
  • Final post production: Music, Sound Mix/Levels, Color Correction <br /> <br /> two main flaws; <br /> too easy on her -- shes martyred, not relatable. &#x2018;its my fault, i made this bad choice.&#x2019; <br /> Pacing is a little off -- probably too long. Goes up with her travels, background and then back down to &#x2018;she&#x2019;s getting kicked out&#x2019; too awkwardly <br />
  • Final post production: Music, Sound Mix/Levels, Color Correction <br /> <br /> two main flaws; <br /> too easy on her -- shes martyred, not relatable. &#x2018;its my fault, i made this bad choice.&#x2019; <br /> Pacing is a little off -- probably too long. Goes up with her travels, background and then back down to &#x2018;she&#x2019;s getting kicked out&#x2019; too awkwardly <br />
  • Questions, comments, thoughts <br /> Other things we can watch. <br />
  • Closing thoughts:Why should you care: <br /> Communication is democratized, Everybody can get their message out, Which is good for us as a whole, but as an individual how do you make yours stand apart? Deliver somthing unique <br /> Or: Maybe in the future -- that we all have these tools and we communicate our messages at this level all the time <br /> <br /> <br /> <br />
  • Questions, comments, thoughts <br /> Other topics: Fields where this is valuable? Non-profit client work, Advertising <br /> How does this compare to other storytelling classes? Talk about Narrative: Flawed characters <br /> Can you be competitive with low technology? <br />

Concepts and Techniques in Multimedia Storytelling Concepts and Techniques in Multimedia Storytelling Presentation Transcript

  • MCDM’s Multimedia Storytellers in Residence Alex Stonehill Jessica Partnow
  • The Evolution of Storytelling
  • The Evolution of Storytelling “As storytelling evolves, those who cling to what’s comfortable, and force their audiences to consume stories in ways that are outdated, will always fail.”
  • The Evolution of Storytelling
  • The Evolution of Storytelling
  • The Evolution of Storytelling
  • The Evolution of Storytelling
  • The Next Step?
  • Scrapertown
  • Online-first content Story Radio Novels Visuals Film Characters Magazine Journalism Scenes Photography
  • Non-fiction Storytelling Information Emotion
  • Joy
  • The Unexpected Face of Homelessness
  • REPORTING
  • REPORTING ★Access
  • REPORTING ★Access ★Characters
  • Interviewing Characters
  • Interviewing Tips:
  • Interviewing Tips: ★Make it a conversation
  • Interviewing Tips: ★Make it a conversation ★Talk to the loudest guy in the room
  • Interviewing Tips: ★Make it a conversation ★Talk to the loudest guy in the room ★Ask 2 part questions
  • Interviewing Tips: ★Make it a conversation ★Talk to the loudest guy in the room ★Ask 2 part questions ★Get the big picture
  • Interviewing Tips: ★Make it a conversation ★Talk to the loudest guy in the room ★Ask 2 part questions ★Get the big picture ★Repeat the question
  • Interviewing Tips: ★Make it a conversation ★Talk to the loudest guy in the room ★Ask 2 part questions ★Get the big picture ★Repeat the question ★Endure awkward silences
  • Interviewing Tips: ★Make it a conversation ★Talk to the loudest guy in the room ★Ask 2 part questions ★Get the big picture ★Repeat the question ★Endure awkward silences ★Its not over ‘til its over
  • REPORTING ★Access ★Characters ★Scenes
  • REPORTING ★Access ★Characters ★Scenes
  • REPORTING ★Access ★Characters ★Scenes
  • RECORDING: Sound
  • RECORDING: Sound ★Don’t use in-camera mics
  • RECORDING: Sound ★Don’t use in-camera mics ★Check your levels
  • RECORDING: Sound ★Don’t use in-camera mics ★Check your levels ★Wear headphones
  • RECORDING: Sound ★Don’t use in-camera mics ★Check your levels ★Wear headphones ★Don’t step on the audio
  • RECORDING: Sound ★Don’t use in-camera mics ★Check your levels ★Wear headphones ★Don’t step on the audio ★Think sound first, then visuals
  • RECORDING: Sound ★Don’t use in-camera mics ★Check your levels ★Wear headphones ★Don’t step on the audio ★Think sound first, then visuals ★Get room tone
  • RECORDING: Sound ★Don’t use in-camera mics ★Check your levels ★Wear headphones ★Don’t step on the audio ★Think sound first, then visuals ★Get room tone
  • RECORDING: Visuals
  • RECORDING: Stills and ★Interchangeable Visuals Video
  • RECORDING: Stills and ★Interchangeable Visuals Video ★Still Camera Lenses Shooting Video
  • Show us something our eyes can’t see
  • Show us something our eyes can’t see Depth of Field
  • Show us something our eyes can’t see Depth of Field
  • Show us something our eyes can’t see Depth of Field Impossible Angles
  • Show us something our eyes can’t see Depth of Field Impossible Angles
  • Show us something our eyes can’t see Depth of Field Impossible Angles Odd Frame Rates
  • Show us something our eyes can’t see Depth of Field Impossible Angles Odd Frame Rates
  • Anaconda
  • Two Camera Interviews One Shot Two Shot Intimacy Body Language
  • Archival Material
  • RECORDING: Visuals
  • RECORDING: Visuals ★Shoot too much B-roll
  • RECORDING: Visuals ★Shoot too much B-roll ★Four shots in every situation:
  • RECORDING: Visuals ★Shoot too much B-roll ★Four shots in every situation: Wide, Mid, CU, ECU
  • WRITING and EDITING
  • WRITING and EDITING Beauties ★Kill your
  • WRITING and EDITING Beauties ★Kill your
  • WRITING and EDITING Beauties ★Kill your
  • WRITING and EDITING Beauties ★Kill your
  • WRITING and EDITING Beauties ★Kill your
  • WRITING and EDITING
  • WRITING and ★What are you trying to EDITING say?
  • WRITING and ★What are you trying to EDITING say? “The American dream is in jeopardy: any one of us could become homeless.”
  • WRITING and EDITING
  • WRITING and EDITING Editing ★Additive
  • WRITING and EDITING Editing ★Additive ★(Short) Written Script
  • WRITING and EDITING
  • WRITING and EDITING ★Slates
  • WRITING and EDITING ★Slates
  • WRITING and EDITING ★Slates ★Text on webpage
  • WRITING and EDITING
  • WRITING and EDITING ★Music
  • WRITING and EDITING ★Music ★Sound Mix
  • WRITING and EDITING ★Music ★Sound Mix ★Color Correction
  • Recommended: MediaStorm Its in the P-I Wilderness Downtown California is a Place
  • Be heard over the crowd
  • ALEX@CLPMAG.org JESSICA@CLPMAG.org CMU 121