I Phone Session Mufix

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IPhone development.

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I Phone Session Mufix

  1. 1. How to become an iPhone Developer By: Mostafa M. Amer FuoEg Solutions & Consultancy
  2. 2. Contents
  3. 3. Contents What’s an iPhone?
  4. 4. Contents What’s an iPhone? What makes iPhone different?
  5. 5. Contents What’s an iPhone? What makes iPhone different? How did iPhone evoluted? (Timeline)
  6. 6. Contents What’s an iPhone? What makes iPhone different? How did iPhone evoluted? (Timeline) How can we develop iPhone apps?
  7. 7. Contents What’s an iPhone? What makes iPhone different? How did iPhone evoluted? (Timeline) How can we develop iPhone apps? What do I need to use?
  8. 8. Contents What’s an iPhone? What makes iPhone different? How did iPhone evoluted? (Timeline) How can we develop iPhone apps? What do I need to use? What do I need to have?
  9. 9. iPhone
  10. 10. iPhone A smart phone from Apple Inc.
  11. 11. iPhone A smart phone from Apple Inc. Online all-the-time.
  12. 12. iPhone A smart phone from Apple Inc. Online all-the-time. Location aware.
  13. 13. iPhone A smart phone from Apple Inc. Online all-the-time. Location aware. Orientation aware.
  14. 14. iPhone A smart phone from Apple Inc. Online all-the-time. Location aware. Orientation aware. Heading aware. new!
  15. 15. iPhone A smart phone from Apple Inc. Online all-the-time. Location aware. Orientation aware. Heading aware. new! Innovative Input and Output.
  16. 16. Why is it different?
  17. 17. Why is it different? Smart phone.
  18. 18. Why is it different? Smart phone. Well-marketed.
  19. 19. Why is it different? Smart phone. Well-marketed. Big sales.
  20. 20. Why is it different? Smart phone. Well-marketed. Big sales. App store
  21. 21. Timeline
  22. 22. Development Approaches
  23. 23. Development Approaches Web Applications
  24. 24. Development Approaches Web Applications Open Tool Chain
  25. 25. Development Approaches Web Applications Open Tool Chain SDK
  26. 26. What to Use?
  27. 27. What to Use? Objective-C
  28. 28. What to Use? Objective-C X-Code
  29. 29. What to Use? Objective-C X-Code Interface Builder
  30. 30. What to Use? Objective-C X-Code Interface Builder iPhone Simulator
  31. 31. What to Use? Objective-C X-Code Interface Builder iPhone Simulator Instruments
  32. 32. What to Have?
  33. 33. What to Have? Object-Oriented Programming background.
  34. 34. What to Have? Object-Oriented Programming background. Intel-based mac. ~4500 L.E.
  35. 35. What to Have? Object-Oriented Programming background. Intel-based mac. ~4500 L.E. Developers program membership. 99$
  36. 36. What to Have? Object-Oriented Programming background. Intel-based mac. ~4500 L.E. Developers program membership. 99$ iPhone. >3000 L.E.
  37. 37. What to Have? Object-Oriented Programming background. Intel-based mac. ~4500 L.E. Developers program membership. 99$ iPhone. >3000 L.E. iPod Touch ~2000 L.E.
  38. 38. Questions ?
  39. 39. Thank You :)

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