Agile Learning - Fall CUE Conference

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Agile Learning is proven to prepare students for 21st Century. This was presented at the Fall CUE 2012 Conference under the
Agile Learning is
"A STABILIZING RHYTHM SELF-ORGANIZED LEARNERS DANCE TO, WITHIN WHICH 21ST CENTURY SKILLS, CHARACTER, AND LOVE OF LEARNING NATURALLY EMERGE."

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  • Agile Learning - Fall CUE Conference

    1. 1. EA RN I NGAG I LE LEngaged and 21st Century Ready Today
    2. 2. Rockstar Teacher Santa Ynez School Agile Champion Chris Scott Braintrust Consulting GroupJohn Miller
    3. 3. Somewhere Between
    4. 4. Students as Robots
    5. 5. And Chaos
    6. 6. Self-OrganizationThere is Self-Organizing Classrooms
    7. 7. AN I ES OM P OO ! VE C T AT I BL EM N OV P R OIN TH AT HA VE
    8. 8. U TI ON AS OL OU NDF
    9. 9. ScrumA framework within which peoplecan address complex adaptiveproblems, while productively andcreatively delivering products ofthe highest possible value.
    10. 10. Scrum is a Learning Framework•Product development in the 21stCentury is a byproduct of rapidlearning.•Teams must inspect and adapt to achanging and uncertain world.•Adaptation is learning.
    11. 11. Agile Based Learning EnvironmentA stabilizing rhythm self-organizedlearners dance to, within which 21stcentury skills, character, and love oflearning naturally emerge. ! ED S P IR M IN R U SC
    12. 12. Hired! You walkin Google ready! The only learning framework that is proven to be 21st Century Ready.
    13. 13. SIMULATION Day 2 Day 2 3 33 1 1 Cycle 1 3 Cycle 2 15m 15m 3 33 3 Day 1 Day 1 3 3
    14. 14. Form Teams 1
    15. 15. Roadmap
    16. 16. Martians Visiting Earth Brochure• Cover art, brand, and/or logo • Explain travel options to/• Describe “Wine in Napa from Mars Valley” tour • Describe a “Human• Describe a tour based on Sports” tour photosynthesis • Outline refund policy• Outline a “7 wonders of the world” expedition • Suggest related services• Set prices for the tours • Define advertisers• Outline warning messages (gravity, oxygen, fungi,etc.) • Define a 12-month campaign• Suggest clothing and packing options
    17. 17. Cover art, brand, and/or logo L E 1 C Y C LSOutline warningmessages (gravity, O Aoxygen, fungi,etc.) E T GSet prices for the tours 2 S
    18. 18. Cover art, brand, and/or logo L E 1 C Y COutline warningmessages (gravity, Y 1oxygen, fungi,etc.) D ASet prices for the 3 tours
    19. 19. What did I do yesterday?What am I going to do LE 1today? C Y CWhat problems do I 1 A Y 2have? LE D U D D H
    20. 20. Cover art, brand, and/or logo L E 1Outline warningmessages (gravity,oxygen, fungi,etc.) C Y C A Y 2Set prices for the tours 3 D
    21. 21. 3 3
    22. 22. ReflectionCircle Example What Glowed? Where to Grow? What to Throw? Now We Know
    23. 23. Cover art, brand, and/or logo LE 2 C Y C LSOutline warningmessages (gravity, O Aoxygen, fungi,etc.) E T GSet prices for the tours 2 S
    24. 24. Cover art, brand, and/or logo LE 2 C Y COutline warningmessages (gravity, Y 1oxygen, fungi,etc.) D ASet prices for the 3 tours
    25. 25. What did I do yesterday?What am I going to do LE 2today? C Y CWhat problems do I 1 A Y 2have? LE D U D D H
    26. 26. Cover art, brand, and/or logo L E 2Outline warningmessages (gravity,oxygen, fungi,etc.) C Y C A Y 2Set prices for the tours 3 D
    27. 27. 3 3
    28. 28. agileschools@gmail.com theagileschool.blogspot.com John Miller @agileschools AgileSchools cscottsy@gmail.com www.csottsy.comChris Scott @cscottsy

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