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Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
Using Kinect (2) by Edi
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Using Kinect (2) by Edi

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  • 1. @agatestudio Using Kinectfor games Maret, 2014
  • 2. @agatestudio@agatestudio@agatestudio Overview • Kinect? • Features • How Kinect Works • Using Kinect for Games • Demo
  • 3. @agatestudio@agatestudio@agatestudio Kinect? • Motion sensing device • November 2010 – XBOX • February 2012 – SDK for Windows
  • 4. @agatestudio@agatestudio@agatestudio Features • Natural User Interface (NUI) – Video input – Audio input • Kinect Fusion (object scanning and modelling)
  • 5. @agatestudio@agatestudio@agatestudio How Kinect Works
  • 6. @agatestudio@agatestudio@agatestudio How Kinect Works • Compute Depth (using depth sensors) – Structued Light Technique – Stereo Images • Get Body (and parts) data – Machine Learning – Get body parts from depth image – Transform to skeleton
  • 7. @agatestudio@agatestudio@agatestudio How Kinect Works Speckle-Pattern Infrared Light
  • 8. @agatestudio@agatestudio@agatestudio How Kinect Works Speckle-Pattern Infrared Light
  • 9. @agatestudio@agatestudio@agatestudio How Kinect Works Stereo Image (calculating depth with Parallax images)
  • 10. @agatestudio@agatestudio@agatestudio How Kinect Works
  • 11. @agatestudio@agatestudio@agatestudio Using Kinect
  • 12. @agatestudio@agatestudio@agatestudio Using Kinect For Games
  • 13. @agatestudio@agatestudio@agatestudio Using Kinect for Games What you need : • Kinect sensor device • Kinect SDK • Open area – One player: Stand back 6 feet (1.8 m). – Two players: Stand back 8 feet (2.4 m). – Make sure that the play space is at least 6 feet (1.8 m) wide, and not wider or longer than 12 feet (3.6 m).
  • 14. @agatestudio@agatestudio@agatestudio Using Kinect for Games • Kinect SDK – Microsoft SDK (Official for kinect) – Open Source SDK (For other motion sensing devices : PrimeSense, Asus Xtion, etc) : OpenNI
  • 15. @agatestudio@agatestudio@agatestudio Using Kinect for Games Official SDK supports only C, C++, and Visual Basic (Microsfot based) Wrappers : - AIR : AS3Kinect, as3NUI - Unity : ZDK - etc
  • 16. @agatestudio@agatestudio@agatestudio Using Kinect for Games Example (using ZDK for unity)
  • 17. @agatestudio@agatestudio@agatestudio References • http://gilotopia.blogspot.com/2010/11/how-does- kinect-really-work.html • http://users.dickinson.edu/~jmac/selected- talks/kinect.pdf • http://courses.engr.illinois.edu/cs498dh/fa2011/lectures /Lecture%2025%20- %20How%20the%20Kinect%20Works%20- %20CP%20Fall%202011.pdf • http://www.wisegeek.com/how-does-kinect-technology- work.htm • http://msdn.microsoft.com/en-us/library/jj131023.aspx
  • 18. @agatestudio@agatestudio@agatestudio Demo

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