@agatestudio
Carnival Zombie
Indra
Alchemist
Agate Studio
@agatestudio
Designing Board Games
Case Study: Carnival Zombie
Agate Studio 2014©
How to Design Interactive Boardgames
@agatestudio
Why we must start to play
(and make) Boardgames?
• Social Social Social and Social
• Improve strategic thinki...
@agatestudio
Case Study: Carnival Zombie
@agatestudio
Game Overview: Carnival Zombie
• Boardgamegeek©2014
• Carnival Zombie is a Co-Op Zombie Survival with
interes...
Background Story
• Lets start with some
bedtime story.. “Once upon
a time..
• Goals of player:
– Survive
– Escape the city...
@agatestudio
How To Play
• Goals of the Game
– Survive!
• Point of Interest in Gameplay Mechanic
– Area Control Battle wit...
Area Control & Battle
• During the Night
– Player will stay in the center
and wait the zombies to
come.
– Player have only...
Character
@agatestudio
Day-Night System + Exploration
• During the Night
– Player can only fight the zombies (infected)
• During the...
Equipment and Nightmare Card
Realm of Abyss
• Every time player kill the
zombies (infected)
• Player must carefully “drop”
the infected into the abyss
Realm of Abyss
• “Drop” not “Put”
• If player fails to drop it and
the zombies fall outside of
Abyss, it’ll return back to...
@agatestudio
Before Ending Plot Twist
• Call for Helps Scenario
– Radio Signal
• Zeppelin
• Ship
• Cross the Bridge Scenar...
Pros-Cons
• Pros
– Worth to Buy & Play!
– Interesting Mechanic and
Storyline
– Have Easy to Very Hard
difficulties
– Beaut...
@agatestudio
Documentation
Thank You
(open funding to buy this game.. :D)
Carnival Zombie by Indra
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Carnival Zombie by Indra

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Carnival Zombie by Indra

  1. 1. @agatestudio Carnival Zombie Indra Alchemist Agate Studio
  2. 2. @agatestudio Designing Board Games Case Study: Carnival Zombie Agate Studio 2014© How to Design Interactive Boardgames
  3. 3. @agatestudio Why we must start to play (and make) Boardgames? • Social Social Social and Social • Improve strategic thinking, creative, bla bla bla (skip this one, I’m not doing scientific research..) its all about having fun after all • In the end, lets play (and start to make) boardgame!
  4. 4. @agatestudio Case Study: Carnival Zombie
  5. 5. @agatestudio Game Overview: Carnival Zombie • Boardgamegeek©2014 • Carnival Zombie is a Co-Op Zombie Survival with interesting mechanic to play, plot twist and dark story.
  6. 6. Background Story • Lets start with some bedtime story.. “Once upon a time.. • Goals of player: – Survive – Escape the city with Zeppelin/cross the bridge/sail to sea with ship/kill the leviathan
  7. 7. @agatestudio How To Play • Goals of the Game – Survive! • Point of Interest in Gameplay Mechanic – Area Control Battle with Zombie swarm – Day-Night System + Exploration – Nightmare Event – Realm of Abyss – Before-Ending Plot Twist
  8. 8. Area Control & Battle • During the Night – Player will stay in the center and wait the zombies to come. – Player have only 1 action – Player can pay 1 Stress Level (Health) to get bonus action – Each phase during the night will spawn more zombie
  9. 9. Character
  10. 10. @agatestudio Day-Night System + Exploration • During the Night – Player can only fight the zombies (infected) • During the Day – Player can explore city to look for equipment/survivor – Use ability to help comrade (heal/explore) – Move to the next area
  11. 11. Equipment and Nightmare Card
  12. 12. Realm of Abyss • Every time player kill the zombies (infected) • Player must carefully “drop” the infected into the abyss
  13. 13. Realm of Abyss • “Drop” not “Put” • If player fails to drop it and the zombies fall outside of Abyss, it’ll return back to battlefield and the player who failed to put it lose 1 life. • Done? Not Yet! See this one
  14. 14. @agatestudio Before Ending Plot Twist • Call for Helps Scenario – Radio Signal • Zeppelin • Ship • Cross the Bridge Scenario • Eliminate the Leviathan – Crafting Holy Bomb
  15. 15. Pros-Cons • Pros – Worth to Buy & Play! – Interesting Mechanic and Storyline – Have Easy to Very Hard difficulties – Beautiful Arts – All in one Board – No Dice Factor • Cons – Awkward translations (from Italy to Eng) – Super Expensive – Really hard game to win Conclusion: Lets make Boardgames!
  16. 16. @agatestudio Documentation
  17. 17. Thank You (open funding to buy this game.. :D)
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