Uploaded on


More in: Technology
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
No Downloads


Total Views
On Slideshare
From Embeds
Number of Embeds



Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

    No notes for slide


  • 1. JAVASCRIPTAditya Gaur Mentor: Apurba Nath
  • 2. Do we really need to learnJavascript?
  • 3. YES!! But why? Language of web browser. Its not “some other language”. The most misunderstood language
  • 4. Javascript developed by Brendan Eich of Netscape under the name Mocha Renamed to livescript. Finally to javascript Sometimes also called ECMAscript first appeared in that Navigator 2.0 browser
  • 5. Prototypal Language Javascript is classless object oriented language.  Whaaaat?  How can we think of OOPS without class?
  • 6. Classical vs Prototypal Java Javascript Classical Prototypal Classes Functions Constructors Functions Methods Functions
  • 7. Object creation Using Object literal var newObject ={ first: 10, second: "aValue" }; alert(newObject.first) Using constructor function var newClass = function(){ this.first= 10; this.second="aValue"; }; var newObject = new newClass(); alert(newObject.first);
  • 8. Whats the difference? The constructor maintain a link back to the function that constructed them. This is important when we are using the prototype feature. var newClass = function(){ this.first= 10; this.second="aValue"; }; var newObject = new newClass(); alert(newObject.constructor);
  • 9. Why do we need classes? Code reuse Making user defined types
  • 10. Javascript object prototype It is javascript’s way of sharing implementation across similar objects No Classes All objects are created by adding properties and methods to an empty object or by cloning an existing one. Prototype-based inheritance - an existing object is used as a template to build other objects
  • 11. How does it work? Prototypes are implemented in javascript using the prototype property of constructor functions. The prototype property is basically a template for the objects created by the constructor.
  • 12. How does it work?var newClass = function(){this.first= 10;this.second="aValue";}; = 1;var newObject = new newClass();newObject.constructor.prototype.two = 2;alert(; //1alert(newObject.constructor.prototype.two); //2var anotherObject = new newClass();alert(anotherObject.constructor.prototype.two); //2
  • 13. How does it work?function Pet(name, species, hello){ = name; this.species = species; this.hello = hello;}Pet.prototype.sayHello = function(){ alert(this.hello);}var rufus = new Pet("Rufus", "cat", "miaow");rufus.sayHello();
  • 14. Inheritance Inheritence is achieved via Prototype Chaining How to define a prototype object?  Just define the prototype of the derived object to be equal to the prototype object
  • 15. Inheritancefunction Pet() OUTPUT: Default Name{ meow = "Default Name"; this.sound = "Default Sound";}Pet.prototype.makeSound= function(){ alert(this.sound);}Pet.prototype.getName = function(){ alert(;}var aPet = new Pet();function Cat(){ this.sound = "meow";}Cat.prototype = aPet;var aCat = new Cat();aCat.getName();aCat.makeSound();
  • 16. Prototype ChainingObject.prototype.inObj = 1;function A(){ this.inA = 2;}A.prototype.inAProto = 3;function B(){ this.inB = 4;}B.prototype = new A;B.prototype.constructor = B;B.prototype.inBProto = 5; x = new B;document.write(x.inObj + , + x.inA + , + x.inAProto + , + x.inB+ , + x.inBProto);
  • 17. The “new” We need the keyword “new” to carry out inheritence But it has a drawback: var func = function(){ OUTPUT : Window.object alert(this); object.object } var aVar = func(); var anotherVar = new func();  Also it gives us an impression of Class based language
  • 18. The “new” S o we can do the following: Method 1 Method 2 function func(){ function func(){ = "foo"; if (!(this instanceof func) ) } return new func(); function newObject(obj){ = "foo"; return new obj(); } } var anObj = func(); var anObj = newObject(func); alert(; alert(;
  • 19. Back up slides
  • 20. Dynamically Typed Type: metadata about a chunk of memory that classifies the kind of data stored there. Type declaration is not necessary. var aVar = 10; //type: Number var anotherVar = true; // type: Boolean Variables in JavaScript are typed, but that type is determined internally. In the example, var aVar will be type Number and var anotherVar will be type Boolean. 
  • 21. Weekly Typed Variables are not of a specific data type. var aVar = 10; // Number aVar = true; // Boolean aVar = “This is a string!” // String
  • 22. Closures a closure is the local variables for a function - kept alive after the function has returned, or a closure is a stack-frame which is not deallocated when the function returns.
  • 23. Non C losure (E xample) void sayNumber(){ int num = 10; printf(“%d”,num); return; } sayNumber();When the function “sayNumber” is called, it creates a stack frame for itself and thevariable “num” will exist in the stack.As soon as the function returns the variable “num” ceases to exist.
  • 24. C losure (E xample) function sayName(name) { Ouput: I am foo     var phrase = "I am" + name;     var sayString = function() {         alert(phrase);     };     return sayString; } var say = sayName(“foo"); say();In this case too the stack frames are created but here the inner functions haveaccess to the outer function’s variable even after the outer function has returned.
  • 25. C losure (More E xample)   function sayName(name) { Ouput: My name is foo       var phrase = "I am" + name;       var sayString = function() {           alert(phrase);       };       phrase = "My name is" + name;       return sayString;   }   var say = sayName(“foo");   say();  This example shows that the variables are not copied. Their reference is stored.