Presentasi peluang karir dan bisnis di industri game animasi

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Dipresentasikan di pameran Tugas Akhir Desain Produk (DESPRO) ITS, Minggu, 26 Januari 2014 di Sutos (Surabaya Town Square)

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Presentasi peluang karir dan bisnis di industri game animasi

  1. 1. Peluang Karir & Bisnis Di Industri Game - Animasi Adhicipta R. Wirawan CEO Mechanimotion Animotion Academy & Dolanan Games
  2. 2. Sekilas Profil
  3. 3. Pendidikan & Karir 1997 Kuliah S1 Akuntansi di Ubaya 2003 Lulus & Bekerja sbg ilustrator di Kompas Gramedia Group 2004 Bekerja Sebagai Dosen Akuntansi di Ubaya 2009 Kuliah S2 Akuntansi di Unair 2010 Mendirikan Animotion Academy 2012 Mendirikan Mechanimotion 2013 Mendirikan Dolanan Games 2014 Coursework Scholarship – Intellectual Propery Japan
  4. 4. Agenda 1.Kebutuhan Profesi Game-Animasi 2.Peluang Industri Game-Animasi 3.Model Bisnis Industri Game-Animasi
  5. 5. KEBUTUHAN PROFESI GAME-ANIMASI
  6. 6. OLM Inc., Tokyo
  7. 7. Pertumbuhan Profesi Game-Animasi Sumber: US Bureau of Labor Statistic
  8. 8. Gaji Rata-Rata Per Tahun Profesi Game-Animasi Sumber: US Bureau of Labor Statistic
  9. 9. Pendidikan Untuk Profesi Game-Animas Sumber: US Bureau of Labor Statistic
  10. 10. Studio Animasi di Indonesia ● DGMaxinema ● Mechanimotion ● Infinite Framework Batam ● Hicca Animation Studio ● Jelasin.com ● Kampoong Monster Studio ● Kasat Mata Studio ● MNC Animation ● eRA studio ● Manimonki ● HI Animation ● Monso creative ● Rumah mocca ● Copycat animation ● ANT Studio ● MD Animation ● MSV pictures ● Urak-Urek
  11. 11. Studio Game di Indonesia ● Square-Enix Surabaya ● Dolanan Games ● Gameloft Jogja ● Anantarupa ● Agate ● Dll. ● Altermyth ● Mojiken ● Flo ● Maulidan
  12. 12. Peluang Industri Game-Animasi
  13. 13. Omzet Per Bulan Game-Animasi ● ● ● Biaya Produksi Mobile Game Rp 25 jt – Rp 35 jt Biaya Produksi Animasi per Episode Rp 50 jt – Rp 60 jt Rata-rata Omzet per bulan Rp 75 juta
  14. 14. MODEL BISNIS GAME-ANIMASI
  15. 15. BUSINESS MODEL ROADMAP OF LEFT 4 DEAD
  16. 16. BUSINESS MODEL ROADMAP OF POKEMON
  17. 17. Which Business Model Fit For You?
  18. 18. SEISAKU – IINKAI (Partnership) Original copyright holders of pokemon JR KIKAKU Broadcaster SHO PRO Ad Agency Producer Right Holders of TV Animation Video Game Distributor NINTENDO Co., Ltd. LOCAL MASTER Licenses Overseas Subsidiary TCG Publisher & Distributor POKEMON Co., Int., POKEMON KOREA
  19. 19. Angka Penjualan Pokemon Video Games 246 juta copy TCG 20 milyar kartu 10 bahasa 4 juta copy dalam 2 hari 4 juta pengunjung Tayang 91 Negara
  20. 20. Kesimpulan  Rancang Model Bisnis  Butuh modal besar  Bentuk Seisaku Iinkai   Produksi Game sebagai alat validasi pasar (karakter – MD) Produksi produk turunan
  21. 21. http://adhicipta.com
  22. 22. Daftar Pustaka ● ● ● http://www.classesandcareers.com/onlinedegrees_design/courses_animation https://www.facebook.com/groups/animasIIndo nesia/ https://www.facebook.com/notes/gamedevidor g-indonesian-game-developercommunity/daftar-pengembang-gamelokal/176484475745362

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