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M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
M Abate: The Greatest Social Media Catalyst
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M Abate: The Greatest Social Media Catalyst

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A presentation trying to draw attention to the often overlooked industry of electronic entertainment and video games as a legitimate and central promoter of social media.

A presentation trying to draw attention to the often overlooked industry of electronic entertainment and video games as a legitimate and central promoter of social media.

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  • 1. Video Games:The Greatest Social Media Catalyst<br />Image by  daniellewilmer -Flickr <br />
  • 2. Image by  c0venant - Flickr<br />Many People Believe Pong (1972) To Be The 1st Video Game<br />Source: Brookhaven National Laboratory 2011<br />
  • 3. The 1st was actually Tennis For Two in 1958<br />It was an oscilloscope tweak <br />in a display to promote <br />atomic power!<br />Source: Brookhaven National Laboratory 2011<br />Image by  Brookhaven National Laboratory<br />
  • 4. Video games have always brought people together.<br />Image by  Sony Insider<br />
  • 5. Image by toniayis – ncba.info<br />Most of the time the people brought together never come close to meeting<br />
  • 6. Currently 65% of Americans & 80% of Brits own at least one Next Generation Console<br />All of which support <br />GLOBAL MULTIPLAYER<br />Source: -Harry Wallop, The Telegraph.co.uk, Jan 15 2009<br /> -http://www.onlineeducation.net/videogame<br />Image by  thisisbossi - Flickr<br />
  • 7. Image by  mohamedalkhatib - Flickr<br />Many games allow up to 64 playersto<br /> interact together either competitively or<br /> for a common goal<br />
  • 8. Nearly 1 Billion home consoles have been sold<br />The Sony Playstation 2 is the best selling at <br />138 Million units<br />Image by Chris Pirillo - Flickr<br />Source: http://www.onlineeducation.net/videogame <br />
  • 9. Video games are known for pushing technology forward into the consumer market<br />Image by FastLizard4 - Flickr<br />
  • 10. Image by Astro-Boy - Flickr<br />VIDEO GAMES ARE NO LONGER JUST FOR KIDS<br />THE AVERAGE GAMER AGE IS 32<br />Source: http://www.onlineeducation.net/videogame <br />
  • 11. Everyday more and more people above 25 become regular gamers<br />Maybe this will get video games <br />attention as a true form of social media<br />Image by OnlineEducation.net<br />Source: http://www.onlineeducation.net/videogame <br />
  • 12. The Average Total Weekly Play Time is 18 hours per Gamer<br />Image by picasnpoints - Flickr<br />
  • 13. In 1988 people were finally able to transport their social media to friends with the introduction of the Nintendo Gameboy<br />Image by 0xDE - Flickr<br />
  • 14. Video games are everywhere now. They’re in our phones, tablets, and notebook PC’s<br />Image by David Min - Flickr<br />
  • 15. Video Games have become so popular that some are social media brands people can directly identify with.<br />Image by Walter P. - Flickr<br />
  • 16. Users can create a personal world where they are the HERO.<br />Or even the <br />VILLAIN<br />Image by Pink FingerPrint - Flickr<br />
  • 17. Consoles can now let people connect socially and express themselves<br />One of the most popular is the XBOXLIVE avatar<br />Image by chrisfurniss - Flickr<br />
  • 18. They can even let people KINECT in alternative ways<br />Image by Luke Plunkett – Kotaku.com.au<br />
  • 19. Modern electronic entertainment platforms just don’t promote themselves anymore<br />Image by Mike Schmid – Flickr<br />
  • 20. They promote all sorts of media, software, and technology<br />Image by xbox.com<br />
  • 21. Video games are no<br /> longer child’s play<br />They are driving forward<br /> all forms of social media<br />Image by Bouzz – Flickr<br />

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