Griffey: Gadgets in the Library

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The slides from Jason Griffey's two-part workshop Gadgets in the Library: A Practical Guide to Personal Electronics for Librarians.

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Griffey: Gadgets in the Library

  1. 1. Gadgets in the Library ! ! ! Jason Griffey Founder & Principal Consultant Evenly Distributed LLC http://evenlydistributed.net A Practical Guide to Personal Electronics for Librarians
  2. 2. • Why do we care? • Operating Systems versus Devices • Tools for Managing Devices • Discussion on best practices
  3. 3. Why Gadgets?
  4. 4. “When we were an agrarian nation, all cars were trucks. But as people moved more towards urban centers, people started to get into cars.”
  5. 5. What does a Post-PC world look like?
  6. 6. single-purpose devices
  7. 7. multi-purpose devices
  8. 8. 170 Million iPads sold
  9. 9. numbers
  10. 10. Type of Device on! Campus Network 2011
  11. 11. Macintosh OSes Windows OSes Mobile Devices Game Consoles Other (Mostly Linux) Type of Device on! Campus Network 2011
  12. 12. Macintosh OSes Windows OSes Mobile Devices Game Consoles Other (Mostly Linux) Type of Device on! Campus Network 2011
  13. 13. Macintosh OSes Windows OSes Mobile Devices Game Consoles Other (Mostly Linux) Type of Device on! Campus Network 2011
  14. 14. Macintosh OSes Windows OSes Mobile Devices Game Consoles Other (Mostly Linux) Type of Device on! Campus Network 2011
  15. 15. Macintosh OSes Windows OSes Mobile Devices Game Consoles Other (Mostly Linux) Type of Device on! Campus Network 2011
  16. 16. Macintosh OSes Windows OSes Mobile Devices Game Consoles Other (Mostly Linux) Type of Device on! Campus Network 2011
  17. 17. Type of Device on! Campus Network 2012
  18. 18. Macintosh OSes Windows OSes Mobile Devices Game Consoles Other (Mostly Linux) Type of Device on! Campus Network 2012
  19. 19. 2011 2012 2013 41 26 19
  20. 20. 2011 2012 2013 41 26 19
  21. 21. 2011 2012 2013 150 69 41 26 19 163
  22. 22. 2011 2012 2013 150 69 41 26 19 163
  23. 23. 2011 2012 2013 150 69 71 41 41 26 19 163 13
  24. 24. 2011 2012 2013 150 69 71 41 41 26 19 163 13
  25. 25. 2011 2012 2013 150 69 71 41 Android 2011: 1183 Android 2012: 1303 41 26 Android 2013: 179919 163 13
  26. 26. 2011 2012 2013 150 69 71 41 Android 2011: 1183 Android 2012: 1303 iPod 2011: 707 iPod 2012: 587 41 26 Android 2013: 1799 iPod 2013: 364 19 163 13
  27. 27. 2011 2012 2013 150 69 71 41 Android 2011: 1183 Android 2012: 1303 iPod 2011: 707 iPod 2012: 587 839 1339 41 26 Android 2013: 1799 iPod 2013: 364 1841 19 163 13
  28. 28. 2011 2012 2013 150 69 71 41 Android 2011: 1183 Android 2012: 1303 iPod 2011: 707 iPod 2012: 587 839 1339 41 26 Android 2013: 1799 iPod 2013: 364 1841 19 163 13
  29. 29. 2011 2012 2013 150 69 71 41 Android 2011: 1183 Android 2012: 1303 iPod 2011: 707 iPod 2012: 587 839 1339 2173 3166 41 26 Android 2013: 1799 iPod 2013: 364 4964 1841 19 163 13
  30. 30. 2011 2012 2013 150 69 71 41 Android 2011: 1183 Android 2012: 1303 iPod 2011: 707 iPod 2012: 587 839 1339 2173 3166 41 26 Android 2013: 1799 iPod 2013: 364 4964 1841 19 163 13
  31. 31. Apple iPhone Apple iPad (not set) SonyEricsson LT15i Xperia Arc Apple iPod Touch Motorola DroidX HTC ADR6400L Thunderbolt 4G HTC ADR6300 Incredible HTC Inspire 4G HTC ADR6350 Droid Incredible 2 By DeviceType via ! Google Analytics 
 for 2012
  32. 32. Apple iPhone Apple iPad (not set) SonyEricsson LT15i Xperia Arc Apple iPod Touch Motorola DroidX HTC ADR6400L Thunderbolt 4G HTC ADR6300 Incredible HTC Inspire 4G HTC ADR6350 Droid Incredible 2 By DeviceType via ! Google Analytics 
 for 2012
  33. 33. Apple iPhone Apple iPad (not set) SonyEricsson LT15i Xperia Arc Apple iPod Touch Motorola DroidX HTC ADR6400L Thunderbolt 4G HTC ADR6300 Incredible HTC Inspire 4G HTC ADR6350 Droid Incredible 2 By DeviceType via ! Google Analytics 
 for 2012
  34. 34. Gather numbers to prove your need
  35. 35. Survey of Mobile & Portable Computing
  36. 36. operating systems vs devices
  37. 37. iOS
  38. 38. Android
  39. 39. iOS devices
  40. 40. Photo by blakespot - http://flic.kr/p/8gQqT8
  41. 41. iPhone First iOS device Camera GPS Cellular (3G & LTE) Data Photo byYutaka Tsutano - http://flic.kr/p/8d4Xtj
  42. 42. iPod Touch Newest model has camera No GPS Wifi Data Photo by philcampbell - http://flic.kr/p/8Hya1Y
  43. 43. iPad Models: Air, Mini wifi, 3G, LTE Has camera 3G & LTE versions have GPS Photo by milijonar - http://flic.kr/p/9tC58i
  44. 44. Android devices
  45. 45. Photo by andrewasmith - http://flic.kr/p/9hHxwf
  46. 46. http://www.google.com/phone
  47. 47. http://en.wikipedia.org/wiki/ List_of_Android_devices
  48. 48. Other Mobile OS Options
  49. 49. Microsoft Surface ProPhoto by blakespot - http://flic.kr/p/dTK8Jh
  50. 50. Microsoft Surface RT Photo by decade city - http://flic.kr/p/dU4pN1
  51. 51. Managing Gadgets
  52. 52. managing iOS
  53. 53. iTunes
  54. 54. Apple Configurator
  55. 55. https://www.apple.com/education/it/
  56. 56. https://www.apple.com/education/ipad/resources/
  57. 57. managing android
  58. 58. Google Apps for Education Management Console
  59. 59. https://www.google.com/edu/tablets/
  60. 60. eReaders & More
  61. 61. eInk
  62. 62. Photo by bfishadow - http://flic.kr/p/5ZyXJj
  63. 63. types, differences, decisions
  64. 64. conclusion
  65. 65. Email: griffey@gmail.com Site: jasongriffey.net gVoice: 423-443-4770 Twitter: @griffey http://evenlydistributed.net http://pinboard.in/u:griffey/ Jason Griffey
  66. 66. Gadgets in the Library ! ! ! Jason Griffey Founder & Principal Consultant Evenly Distributed LLC http://evenlydistributed.net A Practical Guide to Personal Electronics for Librarians Part II
  67. 67. • ChromeOS and Chromebooks • Wearables and the next 2-5 years • Circulation and Policy Decisions • Wrap up
  68. 68. ChromeOS
  69. 69. Fast, Easy, Cheap
  70. 70. 90% Solution, 30% of the Cost
  71. 71. Wearables and the next 2-5 years
  72. 72. Moore’s Law Photo by Marcin Wichary - http://flic.kr/p/4v4DSq
  73. 73. Koomey’s Law Photo by LisaW123 - http://flic.kr/p/7eiqaq
  74. 74. Virtual Reality
  75. 75. Gabe Newell
  76. 76. Mike Abrash
  77. 77. http://blogs.valvesoftware.com/abrash/valve-how-i-got-here-what-its-like-and- what-im-doing-2/ Valve: How I Got Here, What It’s Like, and What I’m Doing
  78. 78. By “wearable computing” I mean mobile computing where both computer-generated graphics and the real world are seamlessly overlaid in your view; there is no separate display that you hold in your hands (think Terminator vision).The underlying trend as we’ve gone from desktops through laptops and notebooks to tablets is one of having computing available in more places, more of the time.
  79. 79. By “wearable computing” I mean mobile computing where both computer-generated graphics and the real world are seamlessly overlaid in your view; there is display Terminator vision).The underlying trend as we’ve gone from desktops through laptops and notebooks to tablets is one of having computing available in more places, more of the time. no separate display
  80. 80. The logical endpoint is computing everywhere, all the time – that is, wearable computing – and I have no doubt that 20 years from now that will be standard, probably through glasses or contacts, but for all I know through some kind of more direct neural connection.
  81. 81. The logical endpoint is all the time I have no doubt that 20 years from now that will be standard, probably through glasses or contacts, but for all I know through some kind of more direct neural connection. computing everywhere, all the time
  82. 82. And I’m pretty confident that platform shift will happen a lot sooner than 20 years – almost certainly within 10, but quite likely as little as 3-5, because the key areas – input, processing/ power/size, and output – that need to evolve to enable wearable computing are shaping up nicely, although there’s a lot still to be figured out. little asquite likely as 3-5
  83. 83. And I’m pretty confident that platform shift will happen a lot sooner than 20 years – almost certainly within 10, but 3-5 power/size, and output – that need to evolve to enable wearable computing are shaping up nicely, although there’s a lot still to be figured out. little asquite likely as 3-5
  84. 84. Wearables
  85. 85. Vernor Vinge
  86. 86. John
 Carmack
  87. 87. “We're on the cusp of what I think is not The Next Big Platform, but rather simply The Final Platform – the platform to end all platforms…”
  88. 88. Getting from Here to There
  89. 89. upcoming wearables
  90. 90. Best Practices & 
 Decision Making
  91. 91. legal issues
  92. 92. IANAL
  93. 93. IANYL
  94. 94. TINLA
  95. 95. accessibility
  96. 96. Due Diligence
  97. 97. Decisions to Make
  98. 98. circulation & policy
  99. 99. circulation & policy • How long is circ period?
  100. 100. circulation & policy • How long is circ period? • Insurance & Patron indemnity
  101. 101. circulation & policy • How long is circ period? • Insurance & Patron indemnity • Filtering content for minors?
  102. 102. circulation & policy • How long is circ period? • Insurance & Patron indemnity • Filtering content for minors? • Other issues?
  103. 103. management questions
  104. 104. management questions • Preloading content
  105. 105. management questions • Preloading content • Wiping personal data at check-in
  106. 106. management questions • Preloading content • Wiping personal data at check-in • Who manages?
  107. 107. management questions • Preloading content • Wiping personal data at check-in • Who manages? • Legal issues with apps/content
  108. 108. what we did
  109. 109. feedbooks
  110. 110. gutenberg
  111. 111. calibre
  112. 112. cataloging and representation
  113. 113. assumptions • findable by title/author • minimizing future edits • obvious in catalog
  114. 114. how we did it Bibliographic entry = Generic (eReader) Added titles/authors = findable via search Item = individual eReaders
  115. 115. Wrap Up
  116. 116. Email: griffey@gmail.com Site: jasongriffey.net gVoice: 423-443-4770 Twitter: @griffey http://evenlydistributed.net http://pinboard.in/u:griffey/ Jason Griffey

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