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Virtools游戏原型开发&脚本书写经验

by Ming Gao on Jul 09, 2009

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VR盟主09启动仪式暨虚拟现实论坛中所做的一次演讲。基于Virtools的开发的经验,介绍了Virtools在快速游戏原型开发中所能够发挥的巨大作用,以及游戏原

VR盟主09启动仪式暨虚拟现实论坛中所做的一次演讲。基于Virtools的开发的经验,介绍了Virtools在快速游戏原型开发中所能够发挥的巨大作用,以及游戏原型的概念和实践应用价值。在第二部分,着重介绍了如何使用Virtools编写出更为灵活的脚本,并介绍了Virtools编程的三层结构:Building Block;VSL;SDK

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Virtools游戏原型开发&脚本书写经验 — Presentation Transcript