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FootieMate FootieMate Presentation Transcript

  • footiemate the complete digital platform for soccer players, teams, camps and leagues. general requirements, Key Flows & Wireframes VERsion 4 July 17 20111 1 FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 2 The goal of this document ... This document helps explain the concept of the FootieMate Digital System. Page 3 - Market Requirements Document - Thoughts behind the idea. Page 7 - Product Roadmap - To come Page 8 - Launch Plan - FootieMate Sign-up + Club Launch plan Page 11 - Player Launch plan - Coming soon Page 12 - Primary User Profiles - The four main user groups that will use the system Page 13 - Key Flows - Explain the relationship between the various pieces of the system Page 18 - Player Homepage - High-level wireframe and feature explanation Page 29 - Team Homepage - Wireframe and feature explanation. Updated site map. Page 28 - FootieMate Registration + Admin - Coming soon Page 36 - Scores & Schedules - Flow, functionality and design of the Scores section. Page 41 - Player Dashboard - High-level wireframe and feature explanation Page 52 - League and Conference Homepage - To come Page 53 - Why WordPress? - Some ideas around using WordPress as the platform Page 56 - Mobile features - Works-in-progress2 1 FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 3Market Requirements DocumentExactly what problem is being solved (value propo- Repetitionsition)? Every player, team and club has the same needs. Coaches I’ve spoken to are screaming out for the right solution.The FootieMate Digital Platform aims to create the perfect websystem for soccer players, teams, camps and leagues. It’s a fully It’s about timehosted, fully featured, affordable, easy-to-maintain and profes- Amateur soccer wouldn’t exist without the concept of commu-sional digital system. We consider it as a system because the so- nity. Tons of hours are dedicated every week to helping peoplecial web, PC based and mobile web, and future devices (tab- play. Since the early days of the web this category has beenlets) all need to work together to create a smart digital strategy. largely ignored, or the only option has been through get-rich- quick style solutions.Value for moneyThe limited web/digital budgets are being wasted on the wrong For whom do we solve that problem (target market/things. For example: Archaic and one off custom platforms and segment/persona)?technology, that can’t scale or embrace new formats like Mo-bile. Any soccer team, coach or soccer related business owner that has a limited budget, requires a smart digital strategy, needs toSport marketing approach to users recruit and register new players, and wants to get the most fromOverall the quality of logos, UX, visual and information design, digital media.and branding is of low quality. In my experience its becausethe bar is so low in sports. Mainly due to the predominate role of How big is the opportunity (market size)?marketing in the industry, and sports marketing has many designcrimes to pay for. Soccer is in need of a complete digital strategy. There are mil- lions of kids, teenagers, adults and older men and women par-Lack of expertise ticipating in player soccer across the world, and my goal is cre-Soccer Coaches and typical club back office staff are not the ate a digital strategy, tools and a community to make it evenbest people to be creating requirements for a clubs digital strat- esier to play.egy. It’s not their expertise, and its luck (lots of volunteering) if ateam ends up with a half decent site or plan. The Library of Congress: The Business of Soccer http://www.loc.gov/rr/business/BERA/issue3/soccer.htmlFOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011 View slide
  • PAGE 4Market Requirements Document“The 300,000 soccer clubs worldwide are com- All of the following are real possibilities, it’s a just a matter of when is the right time to activate them.prised of 240 million players, 30 million of whichare women” Ad Network Create an ad network with a very specific demographic. TheLuring more athletes to play soccer the answer? design and layout of the site will focus include IAB placementshttp://soccernet.espn.go.com/columns/story?id=670368&sec=u to serve FootieMate owned ads and sponsorships.s&root=us&cc=5901 The right ‘exclusive’ sponsor“300 million people and 3.9 million registered Exclusive sponsorship. One core sponsor (Nike, Toyota etc.) thatyouth players” fits the platform buys the entire platform. I don’t think an ‘ad- free’ version of the site is a good idea because its kills the op- portunity to do an exclusive sponsorship deal.How will we measure success (metrics/revenuestrategy/business/model)? Affilate marketing There are a ton of opportunities to create useful and contextu-Numbers ally relevant features that link out to relevant partners.Number of players, teams, clubs, leagues and associations thatsign-up for the service. Subscription model Theres an immediate layer of ‘free’ required because over theRevenue Model next twelve months we need as many players and teams toThere will be minimal revenue until the numbers of players, clubs sign up as possible. Subscription model comes in when the nextand leagues reaches a high enough number to warrant it. The layer of tools and services for all users are launched in the sys-overall spirit of the idea needs to take hold, and a community tem. Thinking very much like the approach of Linkedin.of soccer players and developers need to work through a defi-nition phase before it becomes a real source of revenue. In thespirit of an open community I think it’s the right move to be rela-tively public and transparent about the costs to build and up-keep the system. In many ways thats part of the appeal - withthe lack of digital expertise in sports too many clubs are spend-ing what little money they have on the wrong solutions/things.FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011 View slide
  • PAGE 5Market Requirements DocumentWhat alternative are out there now (competitive mobile platform, and I’m sure the costs of making that happenlandscape)? are not cheap. Their lack of specificity (Multiple sports) with soc- cer means theres a layer of features that probably don’t exist. Although they are focused on many of the right features (regis-Facebook (Groups) tration, donations etc.)http://www. facebook.com There’s absolutely no sense of community with how this was de-Many teams still want their own web site, and want to incor- veloped or run, it’s just a service. I want FootieMate to more likeporate team sponsorship and branding. Players don’t want Pandora. It’s empowering people to play soccer (Watch less,coaches, parents and soccer friends mixing with their day-to- play more - is a dream I want to see happen).day friends and activities. Features are not specifically alignedto the day-to-day aspects of soccer. Ultimately there needs to Club Website UKbe a Facebook solution for a club using FootieMate, and might http://www.clubwebsite.co.uk/need to be something we create for launch. A solid competitor, that’s soccer only. Based in the UK and hasActive Network been around for awhile. They’ve managed to offer free siteshttp://www.activesports.com with ads. I was concerned about their offering until I looked at their demo sites. They are truly terrible. They feel like first genera-Possibly the biggest competitor. They’ve been around for tion web sites that are not built on a social and mobile platform.awhile, and their experience has gotten them good partner- There approach predates Twitter, WordPress, tumblr etc. The UXships with many organizations (AYSO). Not that their site gives a and design of the FootieMate system will be significantly easierstrong indication of their work, but I sensing that UX and design to create, will look more professional, and won’t have featuresare not the top of the list with their solution. that require clubs to spend a significant amount of time to run/ operate. They are a little bit more focused on their efforts to em-Theme-ing. Compare the way Twitter allows a user to theme a power the overall community.site, in contrast to the older ways of doing that. Users don’t mindworking with a template, as long as its the right template and SquareSpacethere’s a level of flexibility. Users can spend minutes or hours de- http://www.squarespace.comsigning their theme on Twitter. I like this entire concept and figure they were mentioning. LowTheir platform feels dated and is not constructed on a social orFOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 6Market Requirements Documentcost and custom design with a very tech/social savvy strategy. DemosphereMobile formats, social are all the right features that people in http://www.demosphere.comthe know require, and that first generation sites don’t have. Big-gest issue is that they are not specific enough to soccer to have E7SPORTSthe right features etc., and being a solution for all limits their http://www.e7sports.com/ability to form a community within an industry or category. Blue SombreroMy Football Club http://www.bluesombrero.com/http://www.myfootballclub.co.ukDifferent kind of business. But I want the sense of community Why are we best suited to pursue this (differentia-that these guys have. This is the best soccer idea on the inter- tor)?net. We’re soccer players whose day jobs are designing and build-ScoreYard ing web sites. We’ve worked closely with soccer teams to gethttp://www.scoreyard.com a good understanding of what coaches and players needUsing player registration upfront to organize your team. Unclear from a web site. We also know that managing a soccer teamon the details about this one. Not much to see on their site, but off the field is a ton of work, and the right digital tools will resultfeeling like broad sports focus. in a coach spending less time behind a desk, and more time coaching. My own personal bio might be relevant here.Fubleshttp://www.fubles.comEuropean and only mobile led solution. Good to compare how Why now (market window)?they immediately use Facebook connect to sign up. They are Mobile & Social - Watching, participating, organizing and learn-focused on multiple sports, and it feels like its not necessarily offi- ing about soccer has taken on a whole new meaning with all ofcial team based leagues, more aligned to pickup soccer (Play - the new social and mobile features that all ages are using. Am-now - right here). I consider this to be just one feature. Definitely ateur soccer can now have a LIVE component with the geo-one I would like, but I want to be more focused on organized graphically aware participants, and ease of creating and pub-clubs, and leagues. I’m confident that all of the organizational lishing content. Mobile and social might be the only web formataspects of running a team (admin workflow) are better handled that kids around the world experience (PC is what dad uses forthrough a PC on the web then through a phone. work).FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 7 PRoduct roadmap To comeFOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 8Footiemate.com (sign-up + club) launch planWorth mentioning that registration, player roster/squad management, schedule (check-in, game page, scoring & schedule pageare the primary reasons why clubs will have an interest in the system. Having the ability to sign-up, create a site and the below fea-tures are what’s needed for launch. They also need to work on mobile (However, we can scale back on some of those features).A) High-level tasks: • The sign-up/registration process on FootieMate.com • Create a profile with a photo, bio, location, add their social services, and contact information • They should be able to create a site in minutes (Registration flow will reflect that) • Once signed up a club admin should be able to add a full squad of players and schedule to activate the player/coach dash- baords • FootieMate ads that are embedded within every template need to be operational (Google ads for the short term)Questionable for launch: • Signing up via mobile • Teams should be able to make payments to FootieMate for general services. Could be just Paypal. • Perhaps for launch we focus on player, team and clubs (multiple teams). Leagues and associations come laterB) Transition from your current site • Clubs should have multiple options for a new site. They can create a new FootieMate URL, continue with their old host, or work with a preferred partner for a new hosted site with their own domain name. We should get a referral fee. • They should have the ability to create news blog posts, add schedule, and copy and paste as much content as required from their old siteC) Design & ThemeingFOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 9Footiemate.com (sign-up + club) launch plan • They should have the ability to change the color scheme/style of their site and add an image at the top of the page • They should be able to contact us to create new logos + header imagery as a paid service. • They can upload a new header image • Make sure to include image sizes for mobileQuestionable for launch: • Theme gallery. A team should be able to browse design themes (same theme, just color options), and can select one and thats the style for their site (They add their logo + header imagery) • An image gallery for header imagery. A team should be able to browse header imagery, and can select one for their site (They can download and add their logo, then upload to their site)D) Team/Club Public Site - Core Features • I’ve looked through the features from page 21 and 22 for a team site (T1.0 - T15.0) and I’m not sure if anything can be eliminat- ed for launch? All considered integral to getting a team excited enough to sign-up.E) Team Dashboard - Core Features • Launch: D1.0, D2.0, D3.0, D4.0, D6.0, D7.0, D8.0, D9.0, D11.0, D12.0, D.15, D16.0, D.17, D.18, D.19Questionable for launch: • D5.0 - A player or coach has the ability to create a separate (player, coach) site thats independent of their existing club one. We could just have a link back to FootieMate.com to create a normal player/coach site. What would be ideal is that the player personal/bio info could be imported into that work-flow. The player may choose to set a different status (Wants to leave their cur- rent team without them knowing). • D10.0 - Coaches JournalFOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 10Footiemate.com (sign-up + club) launch plan • D13.0 - Formation Wizard. Would love to get this in initial release because its a great example of a coaching tool. Could also be a good paid feature prototype. • D14.0 - Fitness/Coaching Wizard • D20.0 - Book of skills • D21.0 - Videos & Photos • D22.0 - Personal homepage settings. Not sure if we can live without these options? Perhaps its a more restricted list • D23.0 - Mobile Dashboard SettingsFOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 11player site launch plan • Coming SoonFOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 12 PRIMARY USER PROFILES There are four main user groups that will have a vaslightly different content and features. They are: Coaches - Think of Coaches as a layer of content and activity that sits above the schedule and player information. He needs tools to manage the day-to-day management of the team, and tools that specifically help his players and staff. Players - We need players to feel that FootieMate is credible and best place to be if they are serious about soccer. At a minimum they can have their own personal site, or if they are playing for a club they need to use the dashboard and tools. Many players will only utilize the mobile version of the system (Where, what, when etc.). At a minimum we need their basic information (name, contact and social) to have a dashboard. Back Office - The organizational right-hand-man of the coach. They run the site. Add/delete pages. Add/delete/update profiles. Work with sponsors. Coordinate the calendar. Deal with registration and finance. Parents/Fans - For kids teams the parents will be the main voice of the (kids) players. They also have access to spectator style tools that help them report and capture information and stories about games.FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 13 KEY FLOWS 1. High-level view of the overall system. 2. Soccer players across all demographics and geographies are the key target for the entire FootieMate Digital System. We are creating tools that enable them to play more often, easily meet other players, find teams and leagues, put themselves in the shop window for other teams, and to improve there skills and fitness. What inhibits players abilities from playing comes down to organization and communication. Soc- cer players are the most important aspect of the entire system. Our tools will fill the void. 3. The season schedule content and functionality is the most important feature on the site. It’s the cornerstone of contextual relevance for a player, coach, back office, parent etc. It’s the reason they will come to the site, and will define the navigation, features, tools and layout of the site.FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • KEY FLOWS: 1. SYSTEM FLOW PAGE 14SYSTEM FLOWThis should give a clearer picture of how the flow of sites across easy to set up and manage on a day-to-day basis.the system work together. There are several kinds of content(Schedules, scores, roster etc.) that have a role across everything.The cordination of managing all of these sites is a challenge. I’mnot sure if complicated CMS workflows, too many configurations,or settings will be tolerable for this user group. It needs to be super FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • KEY FLOWS: 2. PLAYERS PAGE 15PLAYERS FLOW• By targeting clubs (multiple teams, boys and girls, men and • Players don’t have to have a public facing player page. Theywomen) we could end up with 75 to 350 players for just one club. are presented that option when they login into their clubs dash-• Players can sign up for their own none club related page. Per- board page. That one dashboard manages their public page.haps they want to use the page in order to get a slot on the best • Some players could play on multiple teams and may onlyclub in a league need one personal page.• When a club creates a new season they MUST add every mem- • When a coach is creating a team site for a club they mightber of the squad into the system. At a minimum its name, address, decide to not include player pages (for every player or just foremail, Facebook, and Twitter accounts.The flows here demon- some). They still need the player data so the player data (andstrate just how important that data is for the overall effectiveness utility for the player) can be used in the dashboard.of the system. FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • KEY FLOWS: 3. season schedule PAGE 16SEASON SCHEDULE• Each season could be used as the pay mode for the site. Per- • The first two things a club needs to do when they create a sitehaps theres a mode for the off-season or theres a camps mode is to create the schedule for the system and enter the squad(changes the site navigation, functionality etc.). information.• Should understand if its possible to hook in any Facebook, • Players and coaches will have the ability to check-in for aGoogle calendar or other method of creating or viewing events game. This feature is to solve for the guess work of who’s going• The schedule defines the business for a club. The number one to make it to practice and games. Coaches will have a ‘Who’sbusiness goal for any soccer school and camp is to get x amount checked-In view’ so they can quickly see if they have enoughof players registered as soon as possible for their teams. With that people.out of the way they can focus on practice and games. • Each game will have a page dedicated to it. It will pull in all• The system needs to switch seasonally. We should archive each of the content for that game. The content comes from all of theseason (including content) by switching years. user groups in the form of Tweets, video (YouTube), SMS, blog FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • KEY FLOWS: 3. season schedule PAGE 17SEASON SCHEDULEposts, FB posts.• Build data over the course of multiple seasons. Rosters, scores,league position, performance against teams etc. will be interest-ing data points to compare in future seasons. For example: TeamA has beaten Team B 6 times over the past 4 seasons. FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 18 player HOMEPAGE This site should mostly run on autopilot. Its should be a minimal amount of effort for a player to create, and should not be considered a replacement for a players Face- Book page. It’s goal is to be a players public soccer profile. They will use it as a refer- ence to prospective coaches and (soccer) friends. It’s not a typical WordPress blog. Players will be locked out of many of the typical WordPress Admin features. Can’t change categories, themes etc. But if a player wants to use it as their primary blog, it allows for posting. I see this as a free page for anyone to create. Ultimately this player directory could live as a directory off of the main FootieMate.com site. (Same could be said for a club directory). Should mention that a basic level of themeing and color schemes will happen here. Not too different than Twitter, but more limitinFOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER SITE MAP PAGE 19To come FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER HOMEPAGE (TOP) PAGE 20 P1.0 Promotional text (with logo) for FootieMate. Needs to be managed through P2.0 P3.0 some kind of FootieMate Super Admin (Across all Club, player etc. sites)P1.0 P2.0 My Club Login. The link to the Team dashboard for the players team/club. P4.0 P6.0 P3.0 My Login. One graphic. Need several sizes as it goes across Mobile etc. ShouldP5.0 include a default if nothing is uploaded. Could also include a sponsor within the same graphic. Should be very easy for admin to upload/swap images. P7.0 P8.0 P4.0 FootieMate Player Card. Title for the site/page. Is the better SEO value in Foot- ieMate + player name? P5.0 Player profile/bio information. Basic information based off of registration data (Name, Nickname, Location, Position). The status copy is an option for the player to switch given the soccer status (Injured, available, current club name, on vacation, retired etc.). Should also consider coach profile. There is also room for a headshot for the player. Should include a default if nothing is up- loaded. P6.0 120x60(?). This is a FootieMate owned ad placement. Short term this will be filled with Google ads. P7.0 Navigation. There will be a default site navigation when the site rolls out. - Blog. Player will be able to create typical WordPress style blog posts. - Contact. Player will have several options for how they want to be contacted. Privacy and security is a concern. - Bio. Short player bio. Could include a timeline later. - Search. Reveals a typical search box to search the site. P8.0 Next Game Module. Functionality is best described at T8.0. Given that this is a public web site for a player there are a few privacy related changes from the dashboard view. Don’t see value in having this functionality as an option in the admin. Removing: Full schedule, Player check-in, Field/location information, FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER HOMEPAGE (TOP) PAGE 21 Weather. Added: Link to Club homepage. Again, this doesn’t have to be a FootieMate club. P9.0 FootieMate Rating. Acts just like a poll. Teammates can rate you as a Footie- Mate player. That criteria gets explained on FootieMate.com when users click the ‘Explanation’ link. P10.0 Soccer Reel. This a combination of media that a player assembles to best rep- resent their soccer skills/career/resume. The actual content is pulled from social P9.0 media and content sites. What’s presented here is a combination of YouTube videos and Flickr photos. Its assumed the player knows how to upload content, create accounts and embed that content into the FootieMate system. P10.0 P11.0 300x250 ad unit. This is a FootieMate owned ad placement. Short term this will P11.0 be filled with Google ads. P12.0 Activity Stream. Think of this module as acting similarly to the lifestream con- cept that’s been around recently. The goal is to give players the option to integrate their other social activity (YouTube, tumblr, Facebook, Twitter, Flickr, Google Buzz, MySpace etc.) into their lifestream. Although some players might P12.0 want to keep this as soccer only, and might not want friend activity or com- P13.0 ments etc. in the stream. This approach could gives players the ability to use P14.0 their day-to-day social networks and the associated tools to publish content. We don’t need to recreate those tools. Perhaps we just pull certain tagged (FootieMate) content from those services? For example a player might use his iPhone at a game to record a penalty kick at a game and decided to upload it to YouTube (typical for him). That content would get pulled into this stream (along with everything else). P13.0 Integrating existing Social World. Direct links to players social services and des- tinations P14.0 Your friends on FaceBook. FaceBook friend activity. Standard module from FaceBook that if you’re logged into FaceBook you can see friend activity.FOOTIEMATE.COM - The Complete Digital PlatformSoccer Players, Clubs and Leagues and Leagues. FOOTIEMATE - The Perfect Web System for for For Soccer Players, Teams, Camps FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER HOMEPAGE (BottOM) PAGE 22 P15.0 Footwear Module. This is an example of one of the ways to monetize a player page. Players add their soccer shoes/cleat/boot information to their profile. They also rate them. This could be for any piece of equipment (uniforms, goal- keeper gloves, coaching books etc. We link through to an eCommerce site (pay per click) to purchase. We can also create a data point that can be sur- faced elsewhere (In a trends section?). For example: 500 players like the Nike x9 soccer shoes. P15.0 P16.0 Popular. This blogs (or other players blogs?) most popular posts. Also break down the stream by category (Mobile.YouTube, regular posts etc.). P17.0 About me. Short blurb leading to the about page. P18.0 Larger promotional text (with logo) for FootieMate. Needs to be managed through some kind of FootieMate Super Admin (Across all Club, player etc. sites) P16.0 P17.0 P18.0FOOTIEMATE.COM - The Complete Digital PlatformSoccer Players, Clubs and Leagues and Leagues. FOOTIEMATE - The Perfect Web System for for For Soccer Players, Teams, Camps FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 23 TEAM HOMEPAGE Once a player is registered with a new team, the team administrator adds him/her to the squad, and as part of that process the player is sent an email to check out (and complete) his player profile. The following dashboard is the homepage of the players soccer world.FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM SITE MAP PAGE 24 COMPETITIVE RECREATIONAL REGISTRATION SCORES & SCHEDULE NEWS BLOG BIOS ABOUT CONTACT Teams Age Charts Online Game Detail Page Bio Detail Page Testimonials Coaches FAQ’s By Mail Awards Camps & Clinics History Tryouts Sponsors Leagues & Standings Club FAQ’s FAQ’s RefereesCOMPETITIVE CAMPs & CLINICS efficient admin process that goes with it. It will alsoCompetitive- Section deals with the most impor- Informational pages that act like flyers to promote allow us to dynamically integrate scores, sched-tant group of teams for a Club. They are competi- camps and clinics. Page will contain information, ules (player registrations) once, and it will appeartive players who pay the most, and will play the video, photos, coach and price information. There across the entire system (Clubs sites, leagues siteslongest (years). Even at a younger age these play- may need to be an online registration component etc.).ers are recruited heavily. built for this. But this may not need to go through FAQ’S the league (CALSOUTH) the way the formal regis-TEAMS List of typical FAQ’s. Will anchor link questions to tration works, and perhaps we link out to Paypal.Team homepage breaks down into four catego- answers on one long page. Current players may have a way to sign-up withinries (Boys, girls, mens, womens and coed). Every the dashboard view. RECREATIONALteam may not use all of these categories. Each This group is for less serious and younger kids toteam has a homepage that they’ll use to post TRYOUTS play organized games against each-other. Acts asscores, schedule and general information. Ex- Informational page describing the process to trout a farm system forpectation is that there could be 4 to 40 different for a club. Information will be a short description,teams. Consider that a U10 - Boys team will turn photo, video, date and time and location of the REGISTRATIONinto U11 - Boys team the following year, and we field. Explaining how registration works across teams andmight want a simple way for a team to update all the league. Outlines key dates and process. Focus LEAGUES & STANDINGSteams at the end of a season. They’ll also need to is on attracting new players, and directing them to This is a very important FootieMate feature. It dealsupdate the roster for new players + ones who’ve the relevant sections of the site. with a clubs relationship to a league. Many of themoved on. The URL should be concise and infor- official/formal leagues (CALSOUTH) will have all SCORES & SCHEDULESmative: www.carlsbadwave.com/u10boys of the teams scores and results, schedules and a This page will act like a traditional scoreboard,COACHES league table, so we might want to iFrame or just displaying the latest scores from all teams. Click-A simple page that displays bio information for link to that information. Further investigation is re- ing on a game module will bring users to a gameeach coach. Important for teams to sell their quired to see if theres a feed to pull the content detail page. There are 3 states to scores (Pre, Dur-coaches expertise. Will include bio, photo, into the club site. When we build a solution for the ing and Post). Pre-state displays the fixture withachievements and contact information. leagues it will include that information, and the relevant game information (time, venue, weather FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM SITE MAP PAGE 25 COMPETITIVE RECREATIONAL REGISTRATION SCORES & SCHEDULE NEWS BLOG BIOS ABOUT CONTACT Teams Age Charts Online Game Detail Page Bio Detail Page Testimonials Coaches FAQ’s By Mail Awards Camps & Clinics History Tryouts Sponsors Leagues & Standings Club FAQ’s FAQ’s Refereesetc.) During follows the game and attempts to dis- can only display player first names (no last names)play the score as the game is progressing (Via Twit- on this page (Coaches, and back office are fine).ter or SMS). Post displays the final game score. We A condensed version of this bio page displays onshould consider the archived state of each weeks the homepage. It will pull from all bios to displaygames, we may still want to navigate to them one random profile at a time. We should considerthroughout the year. The following year will include an admin function to ‘not display’ a player in theplaying the same teams in the same venues (prob- bios or homepage areas.ably at different times), and we do want the ability ABOUTto navigate through last seasons results. These are really simple informational pages. Best toNEWS BLOGS refer to the Jepgs/Wireframes that will explain howThis section will operate like a typical blog. Admins the pages are displayed.will have the ability to make posts, add categories CONTACTand tags for their content. Snippets of the content Phone, Email, Name and Address informationwill appear on the homepage, and throughout here. Link to Google maps to the home field.the (right channel) site. Hoping we can use someof the already existing tools mobile tools for Word-Press to have the ability to make posts from mo-bile.BIOSLanding page displays a condensed view of bioson key players, coaches and back office. We canuse the same ‘bio’ template/layout for all. Thispage is populated from the content that playersadd in their profile dashboard. The page will in-clude a thumbnail image, and several fields. We FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE PAGE 26 T1.0 Promotional text (with logo) for FootieMate. Needs to be managed through some kind of FootieMate Super Admin (Across all Club, player etc. sites)T1.0 T2.0 T2.0 Team Login. All user groups login to their Team Dashboard here. Each user pro- T3.0 file (Coaches, Players, Back Office, Parents?) see a different dashboard and T5.0 has different privileges. T3.0 Team/Club branding. One graphic. Need several sizes as it goes across Mo- bile etc. Should include a default if nothing is uploaded. Could also includeT4.0 a sponsor within the same graphic. Should be very easy for admin to upload/ swap images.T6.0 T7.0 T4.0 Site primary nav. Teams will be able to add/delete categories no differently then within a typical WordPress site. With that said the site should come out of the box with a default ‘recommended’ set of navigation categories.T8.0 T5.0 Drop down menus. When a user rolls over a primary nav item they view the drop down menus. T9.0 T6.0 Feature 1 (2 and 3). This row of Features is used by the site admin to promote any content, sections or features. These areas should have the ability to con- tain a full graphic, or smaller photo, but should be type based, and not depen- dent on graphics. T7.0 300x250 ad unit. This is a FootieMate owned ad placement. Short term this will be filled with Google ads. T8.0 Next Game Module. Same functionality as the ‘Next Game module’ within the Dashboard with one exception. The ‘Player Check-In’ brings the user to a page were they can login to their dashboard to login, and set their status. T9.0 Alerts. The equivalent of a sticky post in WordPress. This post should be the quickest and simplest way for the admin to post an important message. It doesn’t always have to be activated. FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE PAGE 27 T10.0 Your Friends on FaceBook. Your friends on FaceBook. It can’t be ignored as many of the players etc. will be active on FaceBook, so some level of integra- tion becomes very important. At a minimum it seeing friend activity (many of them could be on your team). I’m guessing FaceBook (Groups) is a big com- petitor of this entire idea, and its likely that that’s what’s player’s and clubs are using now. By building a FootieMate FaceBook app to work within FaceBook we might have a better chance of pulling Clubs away from Facebook and to our full system. T11.0 FaceBook friend activity. Standard module from FaceBook that if you’re logged into FaceBook you can see friend activity. T12.0 Latest News. Team sites have standard blog style posting were several of the latest posts are added to the homepage content stream. T13.0 About ‘Team Name’. A short piece of content pulled from the main About page. T14.0 Team name on Twitter. Pulls in the latest team Tweet from their Twitter account. T10.0 Users should have the ability to ‘Follow the team’ on Twitter from here. T12.0 T15.0 For Fans and Friends. Each team can select what Tools are available for par- ents and fans to follow their teams. This page brings fans to a page of links with info + download information T11.0 T13.0 T14.0 T15.0 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • FOOTIMEATE REGISTRATION + ADMIN PAGE 28 Coming soon. FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE - Working examples PAGE 29 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE - Working examples PAGE 30 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE - Working examples PAGE 31 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE - EXAMPLE OF THEMEING PAGE 32 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE - Working examples PAGE 33 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE - Working examples PAGE 34 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE - OLDER Working examples PAGE 35 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 36 scores and schedules Club Homepage > SCORES & SCHEDULES HOMEPAGE > GAME DETAIL PAGE Scores and Schedules is one of the most important ideas behind FootieMate. Ama- teur soccer teams do not have game feeds to power any live scoring or social con- tent streaming. Today, parents, coaches and players create a ton of content around every game, and I want to aggregate it and add it to a game detail page. I’ve also been told that coaches are prepared to send SMS messages during games to up- date things like scores.FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • SCORES & Schedules Homepage PAGE 37SS31.0 SS31.0 Display. This functionality is the way to sort the games in the lower area of the page. As checkboxs are being selected the list is dynamically updating (With- out a page refresh). SS32.0 SS35.0 SS32.0 Early games. Today’s date and time. Game before 12 AM are categorized asSS36.0 early games SS37.0 SS38.0 SS33.0 Late games. Today’s date and time. Game before 12 AM are categorized as SS39.0 SS41.0 early games SS40.0 SS42.0 SS34.0 Completed games. Games that are over. The order is based off of the last game at the top. SS35.0 Today’s game links. Links reflect calendar like functionality (Same as ). ‘Today’s Games’ bring you to the ‘Scores & Schedules’ Homepage. ‘Tomorrows games’ bring you to the next days games, and ‘Full Schedule’ bring you to the sched- ule homepage. SS36.0 Next game module. This is the same as the ‘Next Game Module’ described in the Homepage Wireframe (T8.0), and is explained more detail here. SS37.0 Team name. Name of the team (By age). SS38.0 Twitter updates. Each team uses a #name on Twitter for game day content. Players, Coaches, fans and back office can Tweet links, images and posts. We SS33.0 need to enable the site admin to assign each team with a relevant hashtag to pull in. All four user groups can use it. SS39.0 Kickoff time. Data thats pulled from the schedule when its first created. If the admin decides to change the time of a game the it should be reflected here. SS40.0 Game detail page. That’s this page. Every game (for each team) gets one. SS41.0 Team Page. Links through to the teams homepage SS42.0 Team A. The left side of this scoring module will always reflect the home team FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • SCORES & Schedules Homepage PAGE 38 (right is away). The club admin will have the option to add opponents and league logos as they create teams when they create the schedule. We should use a default image when one is not provided. SS44.0 SS43.0 SS43.0 Team B. This is our (Home team) name and logo. The logo should appear based of off the registration flow (uploaded there). The title should be the club without adding the age (U15) part of the name. SS45.0 SS46.0 SS44.0 Game Score. Can this update via an SMS message? This could be the coach- es responsibility. SS45.0 Location. Admin has defined the Home field address in the admin (Away SS47.0 games change address). The map address is part of that. SS46.0 Weather. Reflects the weather at the current time. SS47.0 Pregame Countdown. In this state all games will display a countdown clock thats counting down to the kickoff time. When does a game change from ‘Pre’ to ‘During’ to ‘Post’ game? SS34.0 Games change from ‘Pre’ to ‘During’ based off of the game time in the schedule (created by the admin). Game scores are updated as the game plays through. Game goes into a ‘Post’ state 4 hours after the start time. On the Scores & Schedules page when do we switch the mode to go from last games played to upcoming games? The page needs to feature the upcoming games, and we push users to the schedule page to get results. The page needs to change in alignment with the calendar (At 12 AM it changes to the next day of games). By default it should not display a day with no games (displays next scheduled day of games). Question: Is it possible to use tags within an SMS (or Twitter) feed to name scor- ers and other alerts? I don’t think theres a solution to have an official game clock. FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • SCORES - Game Detail Page PAGE 39SS60.0 SS60.0 Next game module. This is the same as the ‘Next Game Module’ described in the Scores & Schedules homepage (SS36.0). Current view is ‘During’. SS61.0 Game Feed. Same functionality as described on the Scores & Schedules homepage (Twitter Updates: SS38.0). The hashtag from Twitter is the ID for this game. Goal being to get everyone to Tweet with this hashtag (Each team within a club will use different hashtags). Each week the games will change but we may decide to use the same hashtag, so 4 days after a game the stream needs to stop appearing on this game page, and begins to starts to appear on the teams next game page. SS61.0 SS62.0 SS62.0 Today’s game links. Same functionality as described on the Scores & Sched- ules homepage (Twitter Updates: SS35.0). Links reflect calendar like func- tionality (Same as ). ‘Today’s Games’ bring you to the ‘Scores & Schedules’ SS63.0 Homepage. ‘Tomorrows games’ bring you to the next days games, and ‘Full Schedule’ bring you to the schedule homepage. SS63.0 Content Blocks. This content is pulled directly from Twitter. Avatar, Account name, real name, Tweet (can include links) and relevant hashtags. Time stamp and Twitter functionality is the same as what can be found on Twitter. A users click pops open a window for users to sign into Twitter and add their content. FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • SCORES PAGE 40 SS64.0 Load More. Load more Tweets. SS64.0 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 41 PLAYER DASHBOARD Any Team/Club Homepage > Player Dashboard Once a player is registered with a new team, the team administrator adds him/her to the squad, and as part of that process the player is sent an email to check out (and complete) his player profile. The following dashboard is the homepage of the players soccer world.FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER DASHBOARD SITE MAP PAGE 42To come FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER DASHBOARD (TOP) PAGE 43 D1.0 Promotional text (with logo) for FootieMate. Needs to be managed through some kind of FootieMate Super Admin (Across all Club, player etc. sites) D1.0 D2.0 D2.0 Login user name. Rollover displays ‘Logout’ and ‘Settings’ nav D4.0 D5.0 D6.0 D3.0 Team/Club branding. One graphic. Need several sizes as it goes across MobileD3.0 etc. Should include a default if nothing is uploaded. D7.0 D4.0 Player profile/bio information. Player profile/bio information. Basic information based off of registration data (Name, Address, Phone, Email, IM, Team Name, D8.0 Position, Other, Other). There is also room for a headshot for the player. Should include a default if nothing is uploaded. D5.0 Personal homepage (Public). Any player or coach has the option to have their own public facing homepage. The URL should align with their name (ver- sus club). The page can act like a typical WordPress blog - create pots, add YouTube video, Twitter, integrate with FaceBook etc. Also acts like a soccer resume/portfolio to showcase his skills to prospective teams/colleges. * Is this a paid feature? D6.0 Edit bio. The link to the admin to the Personal Homepage. D7.0 Page title. Can change to ‘Coaches’ or ‘Back Office Dashboard’ based off of the user profile. The week and date correlate to the week and time in the year, but the breaks within the season might make this less useful. Arrows go prior/ upcoming weeks. Go to prior season if players click beyond Week 1. D8.0 Next game module. The site admin has a option to switch the state from cur- rent game to upcoming game. For example: Once a game is completed it should be in a post game mode, featuring the score. After 12 hours (variable) it features the next upcoming game (and relevant information). The following has to be included by the site admin when they create a new season schedule: FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER DASHBOARD (TOP) PAGE 44 - When the schedule for a season is being created it needs to be clearly defined if a game is home or away. Home team is always displayed to the left. If the Admin doesn’t know then there should be an option labelled ‘Not determined yet’. It can be updated once the details are known. - Add all time, address + contact information for (away) games. We should also account for a flag style indicator as a way of differentiating different game types (cup, league, tournament etc.) D9.0 - Weather should be displayed for home and away games, and is defined by game location information thats entered as games are created in theD8.0 system. - Logo’s have to be uploaded by the Club admin. Default logos should dis play if theres none uploaded. - Scoring. Would be great if there was a way to send an SMS or use Twitter on mobile to update the scoreboard as the game is progressing. Allowing the broad audience to follow the game. - Directions information is created when the admin creates the game in the system - Game date & time information is created when the admin creates the game in the system. The countdown clock is an option for the admin to turn/off. - Clicking the team names row brings you a home page for that game. Could be a aggregate view of check-ins, game reports etc. There should be an admin option to present the page as public or private (or both). Public is featured on the clubs site for fans etc. to view. Private is just within the team dashboard. - Check-In. Huge feature that has a massive significance for Mobile usage. Players, Coaches etc. click ‘IN’ if they can make the game, ‘OUT’ if they can’t, and ‘NOT SURE’ if they are not sure. Players etc. will want to change their status at the last minute, so when a player logins for the 2nd or 3rd time, the button should have the last status highlighted. They can switch their status again and the new status gets displayed in the coach’s admin. D9.0 300x250 ad unit. This is a FootieMate owned ad placement. Short term this will be filled with Google ads. FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER DASHBOARD (TOP) PAGE 45 D10.0 Coach’s Journal. This is the home for all of the coach’s messages, alerts and general communication with all user groups (Players, Coached, Back office etc.). He is the most important part of the team. A player should be looking at the latest messages from his coach at the top of the list as they approach game time. Players can send a message to the coach (Creates an overlay). If we do include a page for each game and it allows commenting, then those comments could appear here. Clicking ‘All Messages’ displays a full archive of coaches messages in a new page. * Is this a paid feature? D11.0 Schedule. The season’s game schedule is displayed here. Table contains, Date + Time, Opposition and Check-In information for the game. * Not sure at this point to include practice and general meetings to the same game schedule module? Only the Coach and Admin can add an event (Game). Clicking ‘Full D10.0 D11.0 Schedules’ displays all games in a table on a new page. D12.0 Messages - Inbox. I’m making the assumption that players from the same Re- D12.0 gion, League, Clubs and Team can message each other. Players can send a message by clicking the same button (Creates an overlay). Not sure if play- ers can bring in general email? Also, not sure if theres a potential for a useful hooks into FaceBook and Twitter from here? Not sure if players can bring in general email? Also, not sure if theres a potential for a useful hook into Face-D13.0 Book and Twitter from here? D13.0 Formation Wizard. This feature offers coaches the opportunity to make his team selection for an upcoming game. Very important to have this rolled out on mobile too. * Is this a paid feature? - Over the course of a season the coach will have data points for how often players were picked to play, in what position on the field, which op position, score etc. Combined with check-in data this could be a very useful post season recap for a coach to walk through with a player - Coach selects ‘NEXT GAME’ from the schedule list so we can associate the data to the next game - A player does not need to be checked-in to be selected in the formation wizard, but their name/icon could be slightly different - Once the coach has completed his team he clicks/taps send and every player and other user groups receives a message that the formation for FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER DASHBOARD (BOTTOM) PAGE 46 the next game is now live. Players can view it on their phone, or login to their dashboard. - Clicking on the player icons gives players the option to check-in for the D15.0 game. They can also send a a message to the coach. This content could also appear at the bottom of a game homepage - Players should be aloud (thumbs up, Tweet, FaceBook Like etc.) rate the formation - Coaches should add a short note with his formation, a commenting D16.0 system makes sense for players and coaches to continue a dialogue after D14.0 Fitness/Coaching Wizard. Coaches can create a fitness or off-season coach- ing plan for players. This is a good example of unique functionality for the D17.0 system. Would be ideal to have a content source for a coach to pull from and then assemble within a calendar view. Alerts, goals, accomplishments, rewards etc. could all be folded into this idea. This could be an excellent com- munity feature for coaches to create videos, sketches, whiteboards of their own coaching techniques to share across all teams. We should remember that coaches are also keen to move to better teams, demonstrate their expertise D14.0 etc. * Is this a paid feature? D15.0 Your friends on FaceBook. It can’t be ignored as many of the players etc. will be active on FaceBook, so some level of integration becomes very important. At a minimum it seeing friend activity (many of them could be on your team). I’m guessing FaceBook (Groups) is a big competitor of this entire idea, and its likely that that’s what’s player’s and clubs are using now. By building a Footie- Mate FaceBook app to work within FaceBook we might have a better chance of pulling Clubs away from Facebook and to our full system. D16.0 FaceBook friend activity. Standard module from FaceBook that if you’re logged into FaceBook you can see friend activity. D17.0 Game Reporter. One of the biggest challenges a team has is that theres so much work to do in coordinating a game (and season), that creating any form of game recap, blog post, photos and videos falls to the bottom of the list. It’s usually done by volunteers or parents for the kids who play. Every user of the system should have the ability to create content about a game. Consider the FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER DASHBOARD (BOTTOM) PAGE 47 pre, during and post aspects of a game (recaps not having much value post game). Consider archival. Don’t see a need to store all of this media (Videos and Photos), or to recreate already existing software/functionality thats on IOS,D18.0 Android (Camera, Gallery etc.), Flickr and YouTube. Creating content broad- ens the value of the game. Adding comments, rating etc. adds a ton of value. * Is this a paid feature? D18.0 MVP. Coaches can create monthly, weekly, and seasonal MVP’s. Could be great data to capture and present over the course of a season. Could be a fun way for coach’s to help motivate players. Could also be a value credential for a player to include in their personal page. Think mobile context first. A par- ent, coach or player is at the game and the ability to vote real-time vote is the D17.0 most useful context. * Is this a paid feature? D19.0 Twitter Integration. Automatically pulls in Tweets from the players, coaches and D19.0 back office. Offer players the option of adding any other Twitter accounts? Should have the ability to re-tweet + compose a Tweet. When a club comes on should they have the option of using an existing Twitter account or creating one for this functionality. D20.0 Book of Skills. Allows any user group to keep notes, and information about their D20.0 own skills and game. This is a big Mobile feature. Players can write whatever they like as a coach is briefing them on how to play. Would be great if there was a way for players to sketch/draw illustrations too (Send, Sharing would be D22.0 great). This is a private feature. * Is this a paid feature? D21.0 Videos & Photos. This is a list of any photos and videos that have been posted D21.0 by the player/team on various social media sites (YouTube, Flickr etc.). By de- fault we could utilize existing channels (within those social sites) for a coach or club, or we could create one for each team/club? Clicking the links pulls the content in and displays/plays in an overlay. Perhaps an enhanced ver- sion could be to store the media locally, but I feel like that’s going to go to far away from the main idea. * Is this a paid feature? D22.0 Personal Homepage settings. These are the settings for the players personal page. Mainly turning on/off content and features. Some of these could be FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PLAYER DASHBOARD (BOTTOM) PAGE 48 locked and the flexibility could be offered as a paid feature. Some level of management needs to be included for the mobile friendly view and features of this page. * Is this a paid feature? D23.0 Mobile Dashboard settings. This could be defined by the coach or club admin, or the players could be given access to these options. These are the settings for the mobile pages/features for this dashboard. Mainly turning on/off con- tent and features. Some of these could be locked and the flexibility could be offered as a paid feature. * Is this a paid feature? D22.0 D23.0 FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE - TEAM DashBOARD PAGE 49 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE - TEAM DashBOARD PAGE 50 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • TEAM HOMEPAGE - TEAM DashBOARD PAGE 51 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 52 LEAGUE and CoNFERENCE/REGIONAL SITES To come.FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 53 Why WordPress? My goal is to utilize the social and open source nature of development. That’s a key selling point to soccer teams (Your/our money is being spent wisely). For the past 12 months I’ve been thinking of WordPress as the platform behind FootieMate. Its been so easy to create demo sites, its possible to create great design and UX sites, and the extensibility of the plugin architecture makes it easier to keep up with whats happen- ing on the web. I know there are security and integration concerns with WordPress, but maybe some plugins are a place to start and we then create our own. I’m also a little concerned with how any platform can extend through to mobile. Mobile will be the driver of the entire idea. My preference is to work backwards from the mobile context/ features/functionality first. Hopefully some of these plugins help you get a better understanding of the functionality I’m thinking about.53 1 FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • WHY WORDPRESS? PAGE 54WORDPRESS MULTISITE WPtouch Pro is a WordPress plugin which adds Press theme. It’s originally based on the excellenthttp://wordpress.org/support/forum/multisite powerful, easy-to-use features to WordPress for work of Woo Themes. I built this plugin so themeA forum that deals with all aspects of the network / mobile + tablet theme support. It’s also a powerful developers can concentrate on making the ac-multisite feature / what was WordPressMU. Follow- theming framework, perfect for creating awesome tual theme rather than spending a ton of time oning the same functionality on D2.0. Using the same mobile & tablet optimized versions of websites. building an options panel from scratch. It’s free toname and password for a user to access their use in both commercial and personal projects, just LOGIN WITH FACEBOOK ON ANY WORDPRESS, WPMU, ORdashboard via mobile. like WordPress itself. BUDDYPRESS SITE USING WP-FB-AUTOCONNECT http://wpmu.org/login-with-facebook-on-any-wordpress- GRAVITY FORMSVAULTPRESS wpmu-or-buddypress-site-using-wp-fb-autoconnect/ http://www.gravityforms.comhttp://vaultpress.com Big news for WordPress blogs and BuddyPress Contact forms for Wordpress. Build and publishComplete website backup and security that’s as came last weekend with a new plugin that en- your WordPress forms in just minutes. No drudg-simple as WordPress itself. ables logging in with a Facebook account on any ery, just quick and easy form-building. Select yourBUDDYPRESS BuddyPress installation. fields, configure your options and easily embedhttp://buddypress.org forms on your WordPress powered site using the FACEBOOK AWDhttp://wordpress.org/extend/plugins/buddypress/ built-in tools. That’s way more satisfying (and less http://wordpress.org/extend/plugins/facebook-awd/Social networking in a box. Build a social network fattening) than a peanutty candy bar any day. Facebook AWD is an all in one Facebook capabili-for your company, school, sports team or niche EVENTS MANAGER PRO ties for wordpress. Add Socials plugins and Opencommunity all based on the power and flexibility http://wp-events-plugin.com/events-manager-pro/ Graph to your site and increase your virality.of WordPress. BuddyPress is completely free andopen source. Unlike hosted services, BuddyPress al- HOW TO MAP DOMAINS WITH THE WPMU DEV DOMAIN MAP- Events Manager Pro is an official add-on for Eventslows you to stay in control of your site and create a PING PLUGIN Manager which provides extended functionality astotally customized, unique experience. http://wpmu.org/how-to-map-domains-with-the-wpmu- well as customer support. dev-domain-mapping-plugin/ GOOGLE CALENDAR EVENTSWORDTWIT PROhttp://www.bravenewcode.com/store/plugins/wordtwit- Today I’ve got a tutorial to show all of you WPMU http://wordpress.org/extend/plugins/google-calendar-pro/?utm_medium=email&utm_campaign=WordTwit+Pro+L DEV members how to use our domain mapping events/screenshots/aunch&utm_content=WordTwit+Pro+Launch+CID_21cda4b plugin. Domain mapping lets you map any do-985f19bb6201e1ac2773f929d&utm_source=Email+marketin Parses Google Calendar feeds and displays the main onto your WordPress network, giving you theg+software&utm_term=WordTwit+Pro+page events as a calendar grid or list on a page, post or ability to offer domains to your network users. widget.WordTwit Pro allows seamless publishing of Word- OPTIONS FRAMEWORK PLUGINPress content to one or more Twitter streams. USER ACCESS MANAGER http://wptheming.com/options-framework-plugin/ http://wordpress.org/extend/plugins/user-access-manag-WPTOUCH PRO The Options Framework Plugin makes it easy to er/http://www.bravenewcode.com/store/plugins/wptouch- include a full featured options panel in any Word-pro/ With the “User Access Manager”-plugin you can FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • WHY WORDPRESS? PAGE 55manage the access to your posts, pages and files. 850,000 + downloads, stability, security and uber http://wordpress.org/extend/plugins/wp-symposium/You only create a user group, put registered users tight WordPress integration make WP e-Commerce WP Symposium is a new suite of social network-to this and set up the rights for this group. events as the right choice for growing your business online. ing plugins - forum, activity (similar to Facebooka calendar grid or list on a page, post or widget. wall), member directory, private mail, notification WOOTUMBLOGUSER PHOTO http://wordpress.org/extend/plugins/woo-tumblog/ bar, chat windows, chat room, profile page, so-http://wordpress.org/extend/plugins/user-photo/ cial widgets, activity alerts, RSS activity feeds and Create a tumblr style blog using this plugin. Sim- support for other plugins such as Groups, Gallery,Allows a user to associate a profile photo with their ply install the plugin, add the easy to use tags to Facebook Connect and Mobile support! You sim-account through their “Your Profile” page. Admins your theme, and your blog will be transformed into ply choose which you want to activate! Certainmay add a user profile photo by accessing the a Tumblr-style blog. Create posts direct from the features are optional to members to protect their“Edit User” page. Uploaded images are resized to WordPress dashboard, your iPhone, or the familiar privacy.fit the dimensions specified on the options page; WordPress interface.a thumbnail image correspondingly is also gener- WP LIFESTREAMated. User photos may be displayed within a post http://www.enthropia.com/labs/wp-lifestream/or a comment to help identify the author. Lifestream is a plugin built on top of the WordPressUSING GRAVATARS platform. It allows you to effortlessly integrate yourhttp://codex.wordpress.org/Using_Gravatars social network activity across the web with yourGravatars are Globally Recognized Avatars. An blog. Out of the box, Lifestream is just streams inavatar or gravatar is an icon, or representation, of RSS/Atom feeds and prettying them up, but deepa user in a shared virtual reality, such as a forum, down it’s a very flexible platform allowing develop-chat, website, or any other form of online commu- ers to integrate any kind of activity they desire.nity in which the user(s) wish to have something to POLL DADDYdistinguish themselves from other users. http://www.polldaddy.comBRAINSTORM PREMIUM WORDPRESS THEMES Create stunning surveys, polls, and quizzes in min-http://themes.jvanoel.com/brainstorm/ utes. Collect responses via your website,This WordTwit Pro allows seamless publishing of e-mail, iPad, Facebook, and Twitter. Generate andWordPress content to one or more Twitter streams. share easy-to-read reports. Polldaddy is brought to you by the same great company behind Word-MAX A/B Press.com. Your data is safe in the hands of ourhttp://maxfoundry.com/plugins/maxab/ 24/7 technical team. Read more about our greatA/B testing on your pages directly within WordPress features and pricing.ECOMMERCE WP SYMPOSIUMhttp://www.instinct.co.nz/e-commerce/ FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • PAGE 56 MOBILE TEAM SITE Any Team/Club Homepage Mobile is a crucial part of the entire digital system. Soccer players and coaches are usually playing soccer instead of being in front of their computer, so we have to be where they are. A huge challenge is coordinating the when, who and how to play. The same level of effort can go into small pickup games as a larger official club game. The ideas fall into 3 categories: pre, during and post game. Pre is coordinating and or- ganization (Maps, directions, check-in who’s playing), During: what’s the score, pho- tos, videos, Post: Who won, who scored, game review, photos etc. Most of the usage/ effort is during and post game (while the game is going on from the sideline, and on the way home).FOOTIEMATE - The Perfect Web System for Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • MOBILE: site map PAGE 57To come FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • MOBILE: LOGIN + HOMEPAGE PAGE 58M1.0 LOGIN M2.0 HOMEPAGE To come To come M1.2 M2.2 M1.1 M1.0 M1.4 M1.3 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • MOBILE: GAME REPORTER + COACH ALERTS PAGE 59M3.0 GAME REPORTER M4.0 COACH ALERTS To come To come M1.2 M1.2 M1.1 M1.0 M1.4 M1.3 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • MOBILE: FORMATION WIZARD PAGE 60M5.0 FORMATION WIZARD M5.1 FORMATION WIZARD To come M2.0 To come M1.2 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • MOBILE: PLAYER CARD SWAP + SCORES & SCHEDULES PAGE 61M6.0 PLAYER CARD SWAP M7.0 SCORES & SCHEDULES To come To come M1.2 M1.2 M1.1 M1.0 M1.4 M1.3 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • MOBILE: CAR POOL WIZARD + WASH THE KIT WIZARD PAGE 62M8.0 CAR POOL WIZARD M9.0 WASH THE KIT To come To come M1.2 M1.2 M1.1 M1.0 M1.4 M1.3 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011
  • MOBILE: PLAYER SEASON OBJECTIVES + MY BOOK OF SKILLS PAGE 63M10.0 PLAYER SEASON OBJECTIVES M11.0 MY BOOK OF SKILLS To come To come M1.2 M1.2 M1.1 M1.0 M1.4 M1.3 FOOTIEMATE - The Perfect Web System for for Soccer Players, Clubs and Leagues FOOTIEMATE - The Perfect Web System Soccer Players, Clubs and Leagues WEB: www.footiemate.com EMAIL: FootieMail@gmail.com Version 1 | June 27 2011