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  • This representation of self might have an embodied impact on learning possibilities for people with an injured brain and physically or/and cognitive difficulties


  • 1. RE-CREATION OF SELF IN IMMERSIVEVIRTUAL WORLDSAddressing Identity in Rehabilitation of People Suffering from AphasiaUlla Konnerup, Aalborg University,
  • 2. ABOUTAALBORG UNIVERSITYAalborg University is one of thelargest enterprises in Jutland- making Aalborg a vibrant university cityAdditional AAU campuses in Esbjergand CopenhagenAalborg University is in partnershipwith 377 universities worldwide- 298 in Europe- 79 in the Americas, Africa, and in Asia-Pacific
  • 3. Visting Scholar at H-star• Inspiring to spent some time in another research environment• State of Art – related research• Host Jeremy Bailenson VHIL• Future collaboration
  • 4. My PhD is about……• How communication, learning and identity is closely linked together• Recreating oneself/identity by interaction in immersive virtual worldsTransforming the rehabilitation landscape into an immersive virtualenvironment will give possibilities for: – multimodal ways of communication – social interactions – emotional experiences – Presentation oneself – involvement of the body will affect the brain reestablishing process positively and promote cognitive and communicative functions(Moreover a social life and be free to independently using technologies)•
  • 5. Arguments1. IVW opens up for bodily immersion and interacting through avatar mediating.1. Interacting in 3D IVW fires (almost) the same neurons as interaction in the real world1. IVW provides the opportunity for use of multiple sensory stimuli, and for the promotion and development of the nervous lanes in the brain.
  • 6. Empirical Work (2010-2012)Establishment of a projectgroup (people suffering fromaphasia, relatives andspeech therapists)Interviews (before and afterthe pilot courses)Workshops ( dialog/activities about needs andwishes for aphasiac)Pilot Courses (observations,videotape)