The World is Not 2D,
and Your Site
Shouldn’t Be Either
Cliff Medling
Product Evangelist
Dassault Systemes, 3DVIA

Septembe...
2




“Email is for old people”
15 year old
3
A little history




           80s     90s                    2000s



                         MAKE BIGGER, SHOW OFF Y...
4




Chinese Proverb:

“Tell me and I'll forget;

Show me and I may remember

Involve me and I'll never forget.”
5




Chinese Proverb:

“Tell me and I'll forget;

Show me and I may remember

Involve me and I'll never forget.”
engage
technology
BONNIE ROSKES,
3dvinci.net
Relieving Anxiety
engaging
      3D
Then…   Now…
Tools
Watch…   Participate…
Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either
Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either
Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either
Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either
Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either
Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either
Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either
Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either
Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either
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Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either

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Recent advances in 3D and Internet technology, make it much easier to engage users/customers through the web with 3D "gaming" technology.

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Web2.0: The World’s not 2D, and Your Site Shouldn’t Be Either

  1. 1. The World is Not 2D, and Your Site Shouldn’t Be Either Cliff Medling Product Evangelist Dassault Systemes, 3DVIA September 29, 2010
  2. 2. 2 “Email is for old people” 15 year old
  3. 3. 3 A little history 80s 90s 2000s MAKE BIGGER, SHOW OFF YEARS
  4. 4. 4 Chinese Proverb: “Tell me and I'll forget; Show me and I may remember Involve me and I'll never forget.”
  5. 5. 5 Chinese Proverb: “Tell me and I'll forget; Show me and I may remember Involve me and I'll never forget.”
  6. 6. engage
  7. 7. technology
  8. 8. BONNIE ROSKES, 3dvinci.net Relieving Anxiety
  9. 9. engaging 3D
  10. 10. Then… Now…
  11. 11. Tools
  12. 12. Watch… Participate…
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