User centered design & innovations in service systems

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    User centered design & innovations in service systems - Presentation Transcript

    1. User Centred Design & Innovation in Service Systems Bruce Tether, Design London, Imperial College Business School & the UK Innovation Research Centre at Cambridge and Imperial High Level Roundtable on Future of European Innovation Policy, Brussels, 8-9 June, 2009
    2. Design is ...
    3. Design is ...
    4. “... about making things better for people” “Innovation starts with people, not with technology. If you forget this you risk delivering feature-rich rubbish into already overcrowded lives.” Richard Seymour
    5. “Design is about making things better for people” “Innovation starts with people, not with technology. If you forget this you risk delivering feature-rich rubbish into already overcrowded lives.” Richard Seymour
    6. Design is ... Holistic, Synthetic, Integrative Generative and Optimistic Abductive Thinking: what might be? Visual Iterative
    7. Problem and Solution
    8. Creative and, increasingly, Collaborative
    9. Design and Innovation “Designed with ...” Complex Systems “Designed for ...” “Designed by ...” Complexity “Lipstick on a Pig” Design for incompleteness Simple Products (& Processes) A Subservient A Central, but A Complementary A Synthetic and Afterthought Autonomous Activity or Integrative way Activity Co-specialised Asset of Thinking
    10. The real challenge today is not designing better products, nor designing better processes, but designing entirely new business models Gary Hamel
    11. Design to Use not to Own
    12. Design is ... ... attracting attention
    13. But design is ... ... poorly understood ... fragmented (with weak institutions) ... yet potentially powerful (for competitiveness and wellbeing)
    14. Design needs ... ... policy support
    15. Design Policy ... Education Creativity in schools (and life) Integration with business & engineering Informed (and active) consumers Innovation and Competitiveness Enhance understanding of design Enhance the evidence base Develop capabilities (e.g., in service design) Sponsor demonstrator projects

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